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Is your feature request related to a problem? Please describe.
Problem were experiencing is with multiple arma instances, currently the backend creates all of its server instances in the same arma installation. This is a problem as all mod presets that are downloaded their bikeys are combined into the same arma 3 server keys folder, this allows players to join servers with a completely different preset by accident and inadvertently break things.
Describe the solution you'd like
When creating a new server instance, we should be creating a new install directory.
Bikeys should only be placed in the relevant instance folder that server is active on.
Describe alternatives you've considered
My workaround for this currently is to run multiple docker containers of arma-server-manager forcing separate directories.
Additional context
I am more than happy to PR this, however i'm not a Java expert (rather typescript, python & rust) if i get some time i may try and tackle this issue.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Problem were experiencing is with multiple arma instances, currently the backend creates all of its server instances in the same arma installation. This is a problem as all mod presets that are downloaded their bikeys are combined into the same arma 3 server keys folder, this allows players to join servers with a completely different preset by accident and inadvertently break things.
Describe the solution you'd like
Describe alternatives you've considered
Additional context
I am more than happy to PR this, however i'm not a Java expert (rather typescript, python & rust) if i get some time i may try and tackle this issue.
The text was updated successfully, but these errors were encountered: