You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Can see it in the very first platform of Quake E1M1 and when you start a new game in Arcane Dimensions. Look down at the platform and it jitters quite noticeably This does not happen on the SVN 6202 build from the old FTE site. I've tried with/without vsync, at 72hz and other rates, the various render backends. I've also tried the latest build from the repo, and the binaries on https://www.fteqw.org, and just can't seem to escape the distracting jitter of an otherwise excellent experience
Edit: Actually Arcane Dimensions on the platform when you start new game does exhibit some jitter in the SVN 6202 build, though less. E1M1 does not seem to jitter at all with that build.
The text was updated successfully, but these errors were encountered:
Xylemon
added
bug
Something isn't working
Quake
Anything related to Quake I, addons, and mods for said game
need info
This issue doesn't have enough feedback or information
labels
Oct 13, 2024
Confirmed, platforms and player movement are buttery smooth in GLQuake and Quakespasm-Spiked but even with sv_nqplayerphysics 1 and cl_nopred 1 the platforms are very jittery in FTEQW.
Can see it in the very first platform of Quake E1M1 and when you start a new game in Arcane Dimensions. Look down at the platform and it jitters quite noticeably This does not happen on the SVN 6202 build from the old FTE site. I've tried with/without vsync, at 72hz and other rates, the various render backends. I've also tried the latest build from the repo, and the binaries on https://www.fteqw.org, and just can't seem to escape the distracting jitter of an otherwise excellent experience
Edit: Actually Arcane Dimensions on the platform when you start new game does exhibit some jitter in the SVN 6202 build, though less. E1M1 does not seem to jitter at all with that build.
The text was updated successfully, but these errors were encountered: