-
Notifications
You must be signed in to change notification settings - Fork 8
/
Copy path141.linked-list-cycle.go
105 lines (99 loc) · 1.96 KB
/
141.linked-list-cycle.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
/*
* @lc app=leetcode id=141 lang=golang
*
* [141] Linked List Cycle
*
* https://leetcode.com/problems/linked-list-cycle/description/
*
* algorithms
* Easy (36.78%)
* Likes: 1512
* Dislikes: 159
* Total Accepted: 399.8K
* Total Submissions: 1.1M
* Testcase Example: '[3,2,0,-4]\n1'
*
* Given a linked list, determine if it has a cycle in it.
*
* To represent a cycle in the given linked list, we use an integer pos which
* represents the position (0-indexed) in the linked list where tail connects
* to. If pos is -1, then there is no cycle in the linked list.
*
*
*
*
* Example 1:
*
*
* Input: head = [3,2,0,-4], pos = 1
* Output: true
* Explanation: There is a cycle in the linked list, where tail connects to the
* second node.
*
*
*
*
*
*
* Example 2:
*
*
* Input: head = [1,2], pos = 0
* Output: true
* Explanation: There is a cycle in the linked list, where tail connects to the
* first node.
*
*
*
*
*
*
* Example 3:
*
*
* Input: head = [1], pos = -1
* Output: false
* Explanation: There is no cycle in the linked list.
*
*
*
*
*
*
*
* Follow up:
*
* Can you solve it using O(1) (i.e. constant) memory?
*
*/
/**
* Definition for singly-linked list.
* type ListNode struct {
* Val int
* Next *ListNode
* }
*/
// Use fast, slow pointers to determine whether there's a cycle in the linked list.
// Fast pointer moves 2 steps a time, slow pointer moves 1 step a time.
// If fast pointer catch up slow pointer, then there's a cycle in the linked list.
func hasCycle(head *ListNode) bool {
if head == nil {
return false
}
slow := head.Next
if slow == nil {
return false
}
fast := slow.Next
for fast != nil && slow != nil {
if fast == slow {
return true
}
slow = slow.Next
fast = fast.Next
if fast != nil {
fast = fast.Next
}
}
return false
}