- Issues with Aspect Ratio and Render Scaling
- HUD not rendering in WebGL or on Older SystemsN
- Compass HUD item
- Interactable dialog box
- Ranged Enemy can now aim vertically
- Ranged Enemy sound effects now play
- Game doesn't freeze on overlay changes
- The great terminal in the sky has been removed
- Enemies do not rapidly flash when taking sustained damage
- The player can no longer shoot themself when moving quickly
- The ranged enemy will now spawn after level 1 as well