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Play sound when note input is received #1

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follower opened this issue Apr 11, 2019 · 3 comments
Open

Play sound when note input is received #1

follower opened this issue Apr 11, 2019 · 3 comments

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@follower
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Potentially using:

Initially we may be able to use the library included SoundFont support but "recording" a MIDI sequence might also be possible.

@follower
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I tested the initial MIDI playback functionality of godot-midi-player and have left some documentation questions re: immediate SoundFont playing & dynamic MIDI sequence construction.

Certainly seems feasible, now just a matter of figuring out exactly how. :)

@follower
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For future reference, here's the guts of an example I got working:

@follower
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Oh, actually/also, it seems like the Godot MIDI Player library can now accept InputMIDIEvents directly: https://bitbucket.org/arlez80/godot-midi-player/commits/22cc835857f72a5661ee234d2ecc7690e1ec6bd9#Laddons/midi/MidiPlayer.gdT457

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