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Add ai_scavenger for Next 25
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scavenger_hunt_next_25/.gitignore

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# Miscellaneous
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*.class
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*.log
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*.pyc
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*.swp
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.DS_Store
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.atom/
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.build/
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.buildlog/
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.history
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.svn/
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.swiftpm/
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migrate_working_dir/
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# IntelliJ related
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*.iml
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*.ipr
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*.iws
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.idea/
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# The .vscode folder contains launch configuration and tasks you configure in
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# VS Code which you may wish to be included in version control, so this line
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# is commented out by default.
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#.vscode/
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# Flutter/Dart/Pub related
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**/doc/api/
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**/ios/Flutter/.last_build_id
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.dart_tool/
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.flutter-plugins
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.flutter-plugins-dependencies
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.pub-cache/
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.pub/
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/build/
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# Symbolication related
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app.*.symbols
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# Obfuscation related
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app.*.map.json
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# Android Studio will place build artifacts here
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/android/app/debug
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/android/app/profile
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/android/app/release

scavenger_hunt_next_25/.metadata

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# This file tracks properties of this Flutter project.
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# Used by Flutter tool to assess capabilities and perform upgrades etc.
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#
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# This file should be version controlled and should not be manually edited.
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version:
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revision: "360a12c8481dccbfcab0a2a6704445e08454ef9e"
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channel: "beta"
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project_type: app
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# Tracks metadata for the flutter migrate command
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migration:
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platforms:
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- platform: root
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: android
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: ios
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: linux
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: macos
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: web
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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- platform: windows
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create_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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base_revision: 360a12c8481dccbfcab0a2a6704445e08454ef9e
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# User provided section
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# List of Local paths (relative to this file) that should be
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# ignored by the migrate tool.
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#
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# Files that are not part of the templates will be ignored by default.
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unmanaged_files:
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- 'lib/main.dart'
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- 'ios/Runner.xcodeproj/project.pbxproj'

scavenger_hunt_next_25/README.md

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# scavenger_hunt_next_25
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AI Scavenger Hunt with Gemini 2.0 and Imagen 3 with Firebase Vertex AI,
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include: package:flutter_lints/flutter.yaml
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gradle-wrapper.jar
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/.gradle
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/captures/
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/gradlew
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/gradlew.bat
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/local.properties
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GeneratedPluginRegistrant.java
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.cxx/
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# Remember to never publicly share your keystore.
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# See https://flutter.dev/to/reference-keystore
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key.properties
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**/*.keystore
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**/*.jks
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plugins {
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id("com.android.application")
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// START: FlutterFire Configuration
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id("com.google.gms.google-services")
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// END: FlutterFire Configuration
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id("kotlin-android")
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// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
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id("dev.flutter.flutter-gradle-plugin")
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}
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android {
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namespace = "com.example.scavenger_hunt"
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compileSdk = flutter.compileSdkVersion
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ndkVersion = flutter.ndkVersion
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compileOptions {
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sourceCompatibility = JavaVersion.VERSION_11
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targetCompatibility = JavaVersion.VERSION_11
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}
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kotlinOptions {
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jvmTarget = JavaVersion.VERSION_11.toString()
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}
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defaultConfig {
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId = "com.example.scavenger_hunt"
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// You can update the following values to match your application needs.
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// For more information, see: https://flutter.dev/to/review-gradle-config.
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minSdk = flutter.minSdkVersion
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targetSdk = flutter.targetSdkVersion
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versionCode = flutter.versionCode
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versionName = flutter.versionName
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}
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buildTypes {
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release {
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// TODO: Add your own signing config for the release build.
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// Signing with the debug keys for now, so `flutter run --release` works.
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signingConfig = signingConfigs.getByName("debug")
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}
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}
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}
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flutter {
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source = "../.."
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}
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{
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"project_info": {
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"project_number": "539421040841",
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"project_id": "vertex-ai-for-firebase-e7add",
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"storage_bucket": "vertex-ai-for-firebase-e7add.firebasestorage.app"
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},
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"client": [
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{
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"client_info": {
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"mobilesdk_app_id": "1:539421040841:android:b58b254c332f56b2ff2d18",
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"android_client_info": {
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"package_name": "com.example.scavenger_hunt"
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}
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},
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"oauth_client": [],
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"api_key": [
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{
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"current_key": "AIzaSyA7lwPDInkTLKdL03JKsHQMUHQLvjsQ568"
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}
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],
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"services": {
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"appinvite_service": {
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"other_platform_oauth_client": []
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}
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}
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}
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],
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"configuration_version": "1"
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}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<!-- The INTERNET permission is required for development. Specifically,
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the Flutter tool needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<application
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android:label="scavenger_hunt"
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android:name="${applicationName}"
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android:icon="@mipmap/ic_launcher">
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<activity
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android:name=".MainActivity"
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android:exported="true"
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android:launchMode="singleTop"
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android:taskAffinity=""
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<!-- Specifies an Android theme to apply to this Activity as soon as
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the Android process has started. This theme is visible to the user
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while the Flutter UI initializes. After that, this theme continues
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to determine the Window background behind the Flutter UI. -->
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<meta-data
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android:name="io.flutter.embedding.android.NormalTheme"
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android:resource="@style/NormalTheme"
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/>
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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<!-- Don't delete the meta-data below.
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This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
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<meta-data
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android:name="flutterEmbedding"
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android:value="2" />
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</application>
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<!-- Required to query activities that can process text, see:
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https://developer.android.com/training/package-visibility and
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https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT.
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In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. -->
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<queries>
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<intent>
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<action android:name="android.intent.action.PROCESS_TEXT"/>
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<data android:mimeType="text/plain"/>
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</intent>
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</queries>
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</manifest>
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package com.example.scavenger_hunt
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import io.flutter.embedding.android.FlutterActivity
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class MainActivity : FlutterActivity()
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="?android:colorBackground" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="@android:color/white" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
Loading
Loading
Loading
Loading
Loading
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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the Flutter engine draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
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<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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the Flutter engine draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android">
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<!-- The INTERNET permission is required for development. Specifically,
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the Flutter tool needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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allprojects {
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repositories {
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google()
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mavenCentral()
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}
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}
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val newBuildDir: Directory = rootProject.layout.buildDirectory.dir("../../build").get()
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rootProject.layout.buildDirectory.value(newBuildDir)
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subprojects {
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val newSubprojectBuildDir: Directory = newBuildDir.dir(project.name)
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project.layout.buildDirectory.value(newSubprojectBuildDir)
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}
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subprojects {
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project.evaluationDependsOn(":app")
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}
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tasks.register<Delete>("clean") {
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delete(rootProject.layout.buildDirectory)
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}
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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
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android.useAndroidX=true
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android.enableJetifier=true
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-all.zip
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pluginManagement {
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val flutterSdkPath = run {
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val properties = java.util.Properties()
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file("local.properties").inputStream().use { properties.load(it) }
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val flutterSdkPath = properties.getProperty("flutter.sdk")
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require(flutterSdkPath != null) { "flutter.sdk not set in local.properties" }
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flutterSdkPath
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}
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includeBuild("$flutterSdkPath/packages/flutter_tools/gradle")
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repositories {
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google()
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mavenCentral()
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gradlePluginPortal()
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}
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}
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plugins {
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id("dev.flutter.flutter-plugin-loader") version "1.0.0"
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id("com.android.application") version "8.7.3" apply false
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// START: FlutterFire Configuration
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id("com.google.gms.google-services") version("4.3.15") apply false
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// END: FlutterFire Configuration
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id("org.jetbrains.kotlin.android") version "2.1.0" apply false
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}
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include(":app")

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