You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
the floppy disc emulation doesn't take timing of 'phyisical components' into account (e.g. all seek times are 'immediate'), this causes some demos to temporarily speed up during disc loading
in the Demoizart initial part, there's some overlay scrolling text missing during the rotating cube sequence
some demos still have 'vertical' timing issues:
Demoizart 'Critical Part':
horizontal timing issue in Gloire a Piou! (this is extremely sensitive to moving IO writes one cycle forward or backwards, or the actual clock cycle where the wait pin is set versus the video system ticked):
some demos show pixel junk at the lower or upper border (should those areas simply be blank?):
PhX: in the rotating 3D cube section, lower border:
And in the next text scroller section upper border:
in Batman Forever, subtle flickering pixel junk in text scroller parts
From Scratch: this bar on the left in the first plasma screen (can also be tweaked by moving IO reads one tick backward):
...and later From Scratch hangs completely.
One Screen Colonies: graphics completely broken:
Scroll Factory: palette is broken on left side of intro screen (should be blue):
Points Barres: some minor artefacts of the bottom of vertical scrolling text:
The text was updated successfully, but these errors were encountered:
the floppy disc emulation doesn't take timing of 'phyisical components' into account (e.g. all seek times are 'immediate'), this causes some demos to temporarily speed up during disc loading
in the Demoizart initial part, there's some overlay scrolling text missing during the rotating cube sequence
some demos still have 'vertical' timing issues:
Demoizart 'Critical Part':
PhX: in the rotating 3D cube section, lower border:
And in the next text scroller section upper border:
in Batman Forever, subtle flickering pixel junk in text scroller parts
From Scratch: this bar on the left in the first plasma screen (can also be tweaked by moving IO reads one tick backward):
...and later From Scratch hangs completely.
The text was updated successfully, but these errors were encountered: