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README.md

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Author: [Clay.io](http://clay.io/devlanding) - Tools for HTML5 game developers
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**[[DEMO]](http://clay.io/plugins/controller-demo.html)** - be sure to have touch enabled! This game isn't the most efficient on
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mobile devices in it's current state, but iOS Safari should handle it.
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This library is for easy integration of a virtual game controller overlay for HTML5 games. With HTML5, it's easy to
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get your game to run on touch-screen devices like phones and tablets, but user-input is a whole different story. With
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just the accelerometer and touch to work with, it makes it hard to have a game's input pair well with the desktop version.
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The controller will only be shown in touch is enabled on the device.
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The HTML5 Virtual Game Controller aims to alleviate the problem with a super-simple, yet customizable option for adding a
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touch-based gamepad to your game.
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touch-based gamepad to your game when touch is enabled. The controller will *only* be shown in touch is available on the device.
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See a demo [here](http://www.youtube.com/watch?v=XQKRYMjrp2Q), or [try the game](http://clay.io/plugins/controller-demo.html) out in Chrome with touch events enabled (ctrl+shift+i,
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then click the settings icon on the bottom right. Select the "Overrides" tab, and check "Emulate touch events" at the bottom).
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Watch a demo video [here](http://www.youtube.com/watch?v=XQKRYMjrp2Q), or [try the game](http://clay.io/plugins/controller-demo.html) out.
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In Chrome, you can enable fake touch events with: ctrl+shift+i, then click the settings icon on the bottom right.
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Select the "Overrides" tab, and check "Emulate touch events" at the bottom). The demo game isn't the most efficient on
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mobile devices in it's current state, but iOS Safari should handle it.
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As of January 20th 2013, tested in Chrome, Firefox, IE10, and Mobile Safari.
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