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Ensure overlay window in injected targets opens on correct display #8

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ff-meli opened this issue Dec 15, 2019 · 0 comments
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@ff-meli
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ff-meli commented Dec 15, 2019

This might work already, but needs investigation.

Currently no special handling is done to account for multiple monitors. If ImGuiScene is injected into a target running on a separate monitor, we should ensure any spawned windows are also on that monitor.

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