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solid_pixel_buffer.hpp
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/*
* Copyright (C) 2007,2008 Alex Shulgin
*
* This file is part of png++ the C++ wrapper for libpng. PNG++ is free
* software; the exact copying conditions are as follows:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PNGPP_SOLID_PIXEL_BUFFER_HPP_INCLUDED
#define PNGPP_SOLID_PIXEL_BUFFER_HPP_INCLUDED
#include <cassert>
#include <cstddef>
#include <climits>
#include <stdexcept>
#include <vector>
#include "config.hpp"
#include "packed_pixel.hpp"
#include "gray_pixel.hpp"
#include "index_pixel.hpp"
namespace png
{
/**
* \brief Pixel buffer, that stores pixels as continuous memory chunk.
* solid_pixel_buffer is useful when user whats to open png, do some
* changes and fetch to buffer to draw (as texture for example).
*/
template< typename pixel >
class solid_pixel_buffer
{
public:
typedef pixel_traits< pixel > pixel_traits_t;
struct row_traits
{
typedef pixel* row_access;
typedef const pixel* row_const_access;
static byte* get_data(row_access row)
{
return reinterpret_cast<byte*>(row);
}
};
/**
* \brief A row of pixel data.
*/
typedef typename row_traits::row_access row_access;
typedef typename row_traits::row_const_access row_const_access;
typedef row_access row_type;
/**
* \brief Constructs an empty 0x0 pixel buffer object.
*/
solid_pixel_buffer()
: m_width(0),
m_height(0),
m_stride(0)
{
}
/**
* \brief Constructs an empty pixel buffer object.
*/
solid_pixel_buffer(uint_32 width, uint_32 height)
: m_width(0),
m_height(0),
m_stride(0)
{
resize(width, height);
}
uint_32 get_width() const
{
return m_width;
}
uint_32 get_height() const
{
return m_height;
}
/**
* \brief Resizes the pixel buffer.
*
* If new width or height is greater than the original,
* expanded pixels are filled with value of \a pixel().
*/
void resize(uint_32 width, uint_32 height)
{
m_width = width;
m_height = height;
m_stride = m_width * bytes_per_pixel;
m_bytes.resize(height * m_stride);
}
/**
* \brief Returns a reference to the row of image data at
* specified index.
*
* Checks the index before returning a row: an instance of
* std::out_of_range is thrown if \c index is greater than \c
* height.
*/
row_access get_row(size_t index)
{
return reinterpret_cast<row_access>(&m_bytes.at(index * m_stride));
}
/**
* \brief Returns a const reference to the row of image data at
* specified index.
*
* The checking version.
*/
row_const_access get_row(size_t index) const
{
return (row_const_access)(&m_bytes.at(index * m_stride));
}
/**
* \brief The non-checking version of get_row() method.
*/
row_access operator[](size_t index)
{
return (row_access)(&m_bytes[index * m_stride]);
}
/**
* \brief The non-checking version of get_row() method.
*/
row_const_access operator[](size_t index) const
{
return (row_const_access)(&m_bytes[index * m_stride]);
}
/**
* \brief Replaces the row at specified index.
*/
void put_row(size_t index, row_const_access r)
{
row_access row = get_row(index);
for (uint_32 i = 0; i < m_width; ++i)
*row++ = *r++;
}
/**
* \brief Returns a pixel at (x,y) position.
*/
pixel get_pixel(size_t x, size_t y) const
{
size_t index = (y * m_width + x) * bytes_per_pixel;
return *reinterpret_cast< const pixel* >(&m_bytes.at(index));
}
/**
* \brief Replaces a pixel at (x,y) position.
*/
void set_pixel(size_t x, size_t y, pixel p)
{
size_t index = (y * m_width + x) * bytes_per_pixel;
*reinterpret_cast< pixel* >(&m_bytes.at(index)) = p;
}
/**
* \brief Provides easy constant read access to underlying byte-buffer.
*/
const std::vector< byte >& get_bytes() const
{
return m_bytes;
}
#ifdef PNGPP_HAS_STD_MOVE
/**
* \brief Moves the buffer to client code (c++11 only) .
*/
std::vector< byte > fetch_bytes()
{
m_width = 0;
m_height = 0;
m_stride = 0;
// the buffer is moved outside without copying and leave m_bytes empty.
return std::move(m_bytes);
}
#endif
protected:
static const size_t bytes_per_pixel = pixel_traits_t::channels *
pixel_traits_t::bit_depth / CHAR_BIT;
protected:
uint_32 m_width;
uint_32 m_height;
size_t m_stride;
std::vector< byte > m_bytes;
#ifdef PNGPP_HAS_STATIC_ASSERT
static_assert(pixel_traits_t::bit_depth % CHAR_BIT == 0,
"Bit_depth should consist of integer number of bytes");
static_assert(sizeof(pixel) * CHAR_BIT ==
pixel_traits_t::channels * pixel_traits_t::bit_depth,
"pixel type should contain channels data only");
#endif
};
/**
* \brief solid_pixel_buffer for packed_pixel is not implemented now.
* Should there be a gap between rows? How to deal with last
* useless bits in last byte in buffer?
*/
template< int bits >
class solid_pixel_buffer< packed_pixel< bits > >;
} // namespace png
#endif // PNGPP_solid_pixel_buffer_HPP_INCLUDED