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GobanProgressItem.m
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GobanProgressItem.m
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/*$Id: GobanProgressItem.m,v 1.2 2001/10/04 16:14:14 phink Exp $*/
// This is Goban, a Go program for Mac OS X. Contact [email protected],
// or see http://www.sente.ch/software/goban for more information.
//
// Copyright (c) 1997-2001, Sen:te (Sente SA). All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation - version 2.
//
// This program is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
// PURPOSE. See the GNU General Public License in file COPYING
// for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111, USA.
#import "GobanProgressItem.h"
#import "GobanToolbar.h"
#import "GobanGameDocument.h"
#import <GoGame/GoGame.h>
#import <GoGame/GoPosition.h>
#import <SenFoundation/SenFoundation.h>
@implementation GobanProgressItem
- (GobanGameDocument *) document
{
return [[[self toolbar] delegate] document];
}
- (void) startAnimationWithLabel:(NSString *) aLabel
{
NSProgressIndicator *indicator = [self view];
[indicator setIndeterminate:YES];
[indicator startAnimation:self];
[self setLabel:aLabel];
}
- (void) stopAnimationWithLabel:(NSString *) aLabel
{
NSProgressIndicator *indicator = [self view];
[indicator stopAnimation:self];
[indicator setIndeterminate:NO];
[self setLabel:aLabel];
}
- (void) validate
{
GobanGameDocument *document = [self document];
if ([document isProgramActive]) {
[self startAnimationWithLabel:[document statusString]];
}
else {
[self stopAnimationWithLabel:[document statusString]];
}
}
@end