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CHANGELOG.md

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  • 1.6.3 Gamedata update, minor improvements
    • Gamedata updated (#23).
    • Cache initialization failure for the TF2IDB (while quite rare) was never treated as such, allowing the plugin to just move on with invalid values (#21).
    • Now the TF2IDB_UsedByClasses_Compat wrapper calls TF2IDB_UsedByClasses directly, improving load times on newer versions of TF2IDB (#22).
  • 1.6.1 I like better menus
    • Class-specific taunts are back on top of the list for sm_taunt, (#19) along with class labels (#18).
    • Fix plugin not checking if target filter matches no clients, attempting to give taunts to entity 0 (world/"console"), under the sm_taunt_force menu (#17).
  • 1.6 I like menus
    • Add a menu for the sm_taunt_force (#16).
  • 1.5.2 2Fast4UM8, sadly
    • Make this plugin call the item schema API once all pluigins are loaded fixing #14
  • 1.5.1 Minor updater fix
    • Fix version strings mismatch between the updater manifest file and the version reported by the plugin, making the updater update the already up-to-date plugin (#11).
  • 1.5 Make others taunt! if you are an admin :P
    • Add the sm_taunt_force/sm_taunts_force command to allow admins to make other players taunt (#8).
  • 1.4.5 "Disaster recovery"
    • Update description for sm_taunt_list/sm_taunts_list (#3).
    • Fix plugin not failing to initialize if gamedata is invalid (#4).
    • Fix plugin unloading if initialization failed (and the updater not registering it), this means that if gamedata wasn't up-to-date or TF2IDB misbehaves when creating the cache, the plugin could still be registered by the updater. (#5)
    • Changed class name "demo" by "demoman" (#6)
  • 1.4 The updater!... update?
  • 1.3 Enhanced compatibility
  • 1.2 Production release
  • 1.0 Initial release
    • Initial release.