Skip to content
This repository has been archived by the owner on Oct 31, 2023. It is now read-only.

Segmentation fault when trying to obtain surfaces (preprocessing) #100

Open
LogarithmeNeper opened this issue Oct 18, 2022 · 0 comments
Open

Comments

@LogarithmeNeper
Copy link

Hi,
I am trying to preprocess personal data in order to reproduce the results of the paper.
I installed the dependencies (Pangolin in v0.6, with -DCMAKE_CXX_STANDARD=17 at compilation time, line 97 of src/ShaderProgram.cpp commented and both $MESA_GL_VERSION_OVERRIDE=3.3, $PANGOLIN_WINDOW_URI=headless://): obtention of SDF values works well in the preprocessing script, but when the --surface flag is set, we do not get any result, and it seems that the compiled binary yields a segfault when used.
Is there a step missing when compiling, or a known workaround?
Thanks for your help!

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant