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CONTRIBUTING.md

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Facebook Audio 360 Renderer

We want to make contributing to this project as easy and transparent as possible.

Our Development Process

This project is synced with the internal Facebook Audio team's codebase and we will push out updates to the code as developments happen.

Pull Requests

We actively welcome your pull requests.

  1. Fork the repo and create your branch from master.
  2. If you've added code that should be tested, add tests.
  3. If you've changed APIs, update the documentation.
  4. Ensure the test suite passes.
  5. Make sure your code lints.
  6. If you haven't already, complete the Contributor License Agreement ("CLA").

Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.

Complete your CLA here: https://code.facebook.com/cla

Issues

We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.

Facebook has a bounty program for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue.

License

By contributing to Facebook Audio 360 Renderer, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.