The MediaElement control is a cross-platform view for playing video and audio. You can find all the details about this control in the .NET MAUI Community Toolkit Media Element documentation.
Please see the HelloMediaElement
sample app in this repo to see a working example, or follow the steps below to get up and running with the MediaElement.
1: Add the Fabulous.MauiControls.MediaElement
package to your project.
2: Add .UseFabulousMediaElement()
to your MauiProgram after .UseFabulousApp()
.
open Fabulous.Maui.MediaElement
type MauiProgram =
static member CreateMauiApp() =
MauiApp
.CreateBuilder()
.UseFabulousApp(App.program)
.UseFabulousMediaElement()
...
.Build()
3: Open Fabulous.Maui.MediaElement
at the top of the file where you declare your Fabulous program (eg. Program.stateful).
open Fabulous.Maui.MediaElement
The MediaElement
uses native media controls under the hood that shouldn't require any additional config i.e. in general you probably won't need to touch AndroidManifest.xml
on Android or info.plist
on iOS.
However, you will need to make sure that your app has the relevant permissions to access to the source of the media you are planning on playing with the media element. e.g. if you are going to be playing remote media from a url then your app will require permissions to make network requests, but it will most likely have these permissions by default anyway.
Now you can use the MediaElement
widget in your Fabulous app as follows:
MediaElement()
.source("https://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4")
You can access and bind to the MediaElement
's properties by using modifiers. E.g. you can set the ShouldAutoPlay
property to true
as follows:
MediaElement()
...
.shouldAutoPlay(true)
Note: The widthRequest
and heightRequest
properties have been renamed width
and height
in Fabulous, for convenience.
To bind to the MediaElement
's events you can also use the corresponding modifiers. E.g. if you'd like to bind to the MediaOpened
and OnPositionChanged(Position)
events then you can do the following:
type Msg =
| MediaOpened
| PositionChanged of System.TimeSpan
...
MediaElement()
.onMediaEnded(MediaEnded)
.onPositionChanged(fun x -> PositionChanged(x.Position))
To call the MediaElements
's methods (e.g. Play
, Pause
, etc...) you can use a controller as follows:
let controller = MediaElementController()
let update msg model =
match msg with
...
| VideoPaused -> model, Cmd.none
let pauseVideoCmd () =
async {
do controller.Pause()
return VideoPaused
}
|> Cmd.ofAsyncMsg
...
MediaElement()
.controller(controller)
A full, working example is included in the HelloMediaElement
sample project in the /samples
directory.
You can access read-only bindable properties of the media element as follows:
let mediaElementRef = ViewRef<MediaElement>()
let update msg model =
| Msg ->
mediaElementRef.Value.Duration // Here you will get the read-only value
model
let view model =
VStack() {
MediaElement(...)
.reference(mediaElementRef)
}
- Possibly add constructor with
MediaSource
type instead of string for theSource
property?
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