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Note that this is not a problem when creating the xr-iframe from within VR, to load a VR site -- in that case the correct metrics are usually picked up during initiailization.
Right now, Exokit Web has two types of "headset": the virtual one that is always there, and its binding to the real headset that the user is wearing.
The problem is when switching between the two: the number of eyes changes, as do the canvas metrics used.
Apps like CryptoVoxels aren't handling this gracefully; we might be able to shim in the right behavior with
vrdisplaypresentchange
or similar.The text was updated successfully, but these errors were encountered: