diff --git a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/messagebox.lua b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/messagebox.lua index e782cded3b..e7101ce5f2 100644 --- a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/messagebox.lua +++ b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/messagebox.lua @@ -41,7 +41,7 @@ return Def.ActorFrame { Name = "Instructions", Font = "Common Normal", InitCommand = function(self) - self:horizalign(left):vertalign(top):xy(SCREEN_WIDTH - 240, 20):zoom(.4):visible(true) + self:horizalign(left):vertalign(top):xy(SCREEN_WIDTH - 240, 20):zoom(.375):visible(true) end, HighlightCommand = function(self) highlightIfOver(self) @@ -84,7 +84,9 @@ return Def.ActorFrame { "c: "..transStr("BPMSize"), "v: "..transStr("RatePosition"), "b: "..transStr("RateSize"), - "n: "..transStr("NotefieldSpacing") + "n: "..transStr("NotefieldSpacing"), + "m: "..transStr("MeanPosition"), + ",: "..transStr("MeanSize"), } if playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).LaneCover ~= 0 then local selectStr = THEME:GetString("GameButton", "Select") diff --git a/Themes/Til Death/Languages/en.ini b/Themes/Til Death/Languages/en.ini index bff89cd803..a957f2253f 100644 --- a/Themes/Til Death/Languages/en.ini +++ b/Themes/Til Death/Languages/en.ini @@ -242,6 +242,8 @@ BPMSize=BPM Text Size RatePosition=Rate Text Position RateSize=Rate Text Size NotefieldSpacing=Notefield Columns Spacing +MeanPosition=Display Mean Text Position +MeanSize=Display Mean Text Size [ScreenAssetSettings] Title=Asset Settings