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Hey as you can see from the image the oGUI.Text shows an outline around the text broken with wite too:
oGUI.Text
The text was updated successfully, but these errors were encountered:
Can you leave your full code in a comment here? Thanks!
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import oGUI oGUI.init() x, y = oGUI.screen.get_size() print(x, y) fontsize = 15 x, y = x-200, 50-fontsize print(x, y) kdText = oGUI.Text("White", x, y, fontsize, "K/D Ratio: 1.11") wrText = oGUI.Text("White", x, y-fontsize, fontsize, "WR: 1.35") button = oGUI.Button(oGUI.gray, oGUI.orange, x, y-fontsize, x-fontsize, y) while True: oGUI.startLoop() # button.draw() kdText.draw() wrText.draw() button.is_hovered(oGUI.lightgray) if button.is_enabled(): exit(0) oGUI.endLoop()
however when Text is on a button it shows normally
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Hey as you can see from the image the
oGUI.Text
shows an outline around the textbroken with wite too:
The text was updated successfully, but these errors were encountered: