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README.md
@@ -12,6 +12,12 @@ Expected 1 arguments, got 0
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Usage: $ shader-playground.exe path\to\fragment.glsl
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```
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+Passing in the path to a GLSL v330 fragment shader will open a window with the shader running.
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+
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+Currently, the only uniforms provided are:
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+- `iReolution`: `ivec2` for the current window size in pixels
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+- `iTime`: `float` for the time since the program started
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There are some written fragment shaders in the `examples` directory.
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This one is an adaptation of the default program when you create a new shader in Shadertoy:
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