-
Notifications
You must be signed in to change notification settings - Fork 6
/
Copy pathprogress.go
737 lines (579 loc) · 15.2 KB
/
progress.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
// Package progress provides methods and structs for creating terminal progress bar
package progress
// ////////////////////////////////////////////////////////////////////////////////// //
// //
// Copyright (c) 2025 ESSENTIAL KAOS //
// Apache License, Version 2.0 <https://www.apache.org/licenses/LICENSE-2.0> //
// //
// ////////////////////////////////////////////////////////////////////////////////// //
import (
"fmt"
"io"
"math"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/essentialkaos/ek/v13/fmtc"
"github.com/essentialkaos/ek/v13/fmtutil"
"github.com/essentialkaos/ek/v13/mathutil"
"github.com/essentialkaos/ek/v13/passthru"
)
// ////////////////////////////////////////////////////////////////////////////////// //
// MIN_WIDTH is minimal progress bar width
const MIN_WIDTH = 80
// MIN_REFRESH_RATE is minimal refresh rate (1 ms)
const MIN_REFRESH_RATE = time.Duration(time.Millisecond)
// PROGRESS_BAR_SYMBOL is symbol for creating progress bar
const PROGRESS_BAR_SYMBOL = "—"
// ////////////////////////////////////////////////////////////////////////////////// //
// Bar is progress bar struct
type Bar struct {
settings Settings
startTime time.Time
started bool
finished bool
finishChan chan bool
finishGroup sync.WaitGroup
current int64
total int64
name string
buffer string
ticker *time.Ticker
passThruCalc *passthru.Calculator
phCounter int
reader *passthru.Reader
writer *passthru.Writer
mu *sync.RWMutex
}
// Settings contains progress bar settings
type Settings struct {
RefreshRate time.Duration
NameColorTag string
BarFgColorTag string
BarBgColorTag string
PercentColorTag string
ProgressColorTag string
SpeedColorTag string
RemainingColorTag string
ShowSpeed bool
ShowName bool
ShowPercentage bool
ShowProgress bool
ShowRemaining bool
Width int
NameSize int
WindowSizeSec int64 // Window size for passtru reader
IsSize bool
}
// ////////////////////////////////////////////////////////////////////////////////// //
// DefaultSettings is default progress bar settings
var DefaultSettings = Settings{
RefreshRate: 100 * time.Millisecond,
NameColorTag: "{b}",
BarFgColorTag: "{r}",
BarBgColorTag: "{s-}",
PercentColorTag: "{m}",
SpeedColorTag: "{r}",
ProgressColorTag: "{g}",
RemainingColorTag: "{c}",
ShowName: true,
ShowPercentage: true,
ShowProgress: true,
ShowSpeed: true,
ShowRemaining: true,
IsSize: true,
Width: 88,
WindowSizeSec: 15.0,
}
var (
ErrBarIsNil = fmt.Errorf("Progress bar struct is nil")
)
// ////////////////////////////////////////////////////////////////////////////////// //
// New creates new progress bar struct
func New(total int64, name string) *Bar {
return &Bar{
settings: DefaultSettings,
name: name,
total: total,
mu: &sync.RWMutex{},
}
}
// ////////////////////////////////////////////////////////////////////////////////// //
// Start starts progress processing
func (b *Bar) Start() error {
if b == nil {
return ErrBarIsNil
}
if b.IsStarted() && !b.IsFinished() {
return nil
}
b.phCounter = 0
b.current = 0
b.started = true
b.finished = false
b.startTime = time.Now()
b.finishChan = make(chan bool)
b.finishGroup = sync.WaitGroup{}
b.ticker = time.NewTicker(b.settings.RefreshRate)
if b.total > 0 {
b.passThruCalc = passthru.NewCalculator(
b.total, math.Max(1.0, float64(b.settings.WindowSizeSec)),
)
}
go b.renderer()
return nil
}
// Finish finishes progress processing
func (b *Bar) Finish() error {
if b == nil {
return ErrBarIsNil
}
b.mu.RLock()
if b.finished || !b.started {
b.mu.RUnlock()
return nil
}
b.mu.RUnlock()
b.finishGroup.Add(1)
b.finishChan <- true
b.finishGroup.Wait()
return nil
}
// UpdateSettings updates progress settings
func (b *Bar) UpdateSettings(s Settings) error {
if b == nil {
return ErrBarIsNil
}
err := s.Validate()
if err != nil {
return err
}
b.mu.Lock()
b.settings = s
b.mu.Unlock()
return nil
}
// SetName sets progress bar name
func (b *Bar) SetName(name string) {
if b == nil {
return
}
b.mu.Lock()
b.name = name
b.mu.Unlock()
}
// Name returns progress bar name
func (b *Bar) Name() string {
if b == nil {
return ""
}
b.mu.RLock()
defer b.mu.RUnlock()
return b.name
}
// SetTotal sets total progress bar value
func (b *Bar) SetTotal(v int64) {
if b == nil {
return
}
b.mu.Lock()
if b.passThruCalc == nil {
b.passThruCalc = passthru.NewCalculator(
v, math.Max(1.0, float64(b.settings.WindowSizeSec)),
)
} else {
b.passThruCalc.SetTotal(v)
}
b.mu.Unlock()
atomic.StoreInt64(&b.total, v)
}
// Total returns total progress bar value
func (b *Bar) Total() int64 {
if b == nil {
return 0
}
return atomic.LoadInt64(&b.total)
}
// SetCurrent sets current progress bar value
func (b *Bar) SetCurrent(v int64) {
if b == nil {
return
}
atomic.StoreInt64(&b.current, v)
}
// Current returns current progress bar value
func (b *Bar) Current() int64 {
if b == nil {
return 0
}
return atomic.LoadInt64(&b.current)
}
func (b *Bar) Add(v int) {
if b == nil {
return
}
atomic.AddInt64(&b.current, int64(v))
}
// Add64 adds given value ti
func (b *Bar) Add64(v int64) {
if b == nil {
return
}
atomic.AddInt64(&b.current, v)
}
// IsFinished returns true if progress processing is finished
func (b *Bar) IsFinished() bool {
if b == nil {
return false
}
b.mu.RLock()
defer b.mu.RUnlock()
return b.finished
}
// IsStarted returns true if progress processing is started
func (b *Bar) IsStarted() bool {
if b == nil {
return false
}
b.mu.RLock()
defer b.mu.RUnlock()
return b.started
}
// Reader creates and returns pass thru-proxy reader
func (b *Bar) Reader(r io.Reader) io.Reader {
if b == nil {
return nil
}
pr := passthru.NewReader(r, b.total)
pr.Update = b.Add
b.reader = pr
return pr
}
// Writer creates and returns pass-thru proxy reader
func (b *Bar) Writer(w io.Writer) io.Writer {
if b == nil {
return nil
}
pw := passthru.NewWriter(w, b.total)
pw.Update = b.Add
b.writer = pw
return pw
}
// ////////////////////////////////////////////////////////////////////////////////// //
// renderer is rendering loop func
func (b *Bar) renderer() {
for {
select {
case <-b.finishChan:
b.ticker.Stop()
b.render(true)
return
case <-b.ticker.C:
b.render(false)
}
}
}
// render renders current progress bar state
func (b *Bar) render(isFinished bool) {
b.mu.RLock()
defer b.mu.RUnlock()
result := b.renderElements(isFinished)
// render text only if changed or if finished
if b.buffer != result || isFinished {
fmtc.TPrint(result)
}
if b.total > 0 {
b.buffer = result
}
if isFinished {
fmtc.NewLine()
b.finished = true
close(b.finishChan)
b.finishGroup.Done()
}
}
// renderElements returns text with all progress bar graphics and text
func (b *Bar) renderElements(isFinished bool) string {
var size, totalSize int
var name, percentage, bar, progress, speed, remaining string
var statSpeed float64
var statRemaining time.Duration
if b.passThruCalc != nil && (b.settings.ShowSpeed || b.settings.ShowRemaining) {
if isFinished {
statRemaining = time.Since(b.startTime)
statSpeed = float64(b.current) / statRemaining.Seconds()
} else {
statSpeed, statRemaining = b.passThruCalc.Calculate(b.current)
}
}
if b.settings.ShowName && b.name != "" {
name, size = b.renderName()
totalSize += size + 1
}
if b.total > 0 {
if b.settings.ShowPercentage {
percentage, size = b.renderPercentage()
totalSize += size + 1
}
if b.settings.ShowProgress {
progress, size = b.renderProgress()
totalSize += size + 3
}
if b.settings.ShowSpeed {
speed, size = b.renderSpeed(statSpeed)
totalSize += size + 3
}
if b.settings.ShowRemaining {
remaining, size = b.renderRemaining(statRemaining)
totalSize += size + 3
}
}
bar = b.renderBar(totalSize)
var result string
if b.settings.ShowName && name != "" {
result += name + " "
}
result += bar + " "
if b.total > 0 {
if b.settings.ShowPercentage {
result += percentage
}
if b.settings.ShowProgress {
result += " {s-}•{!} " + progress
}
if b.settings.ShowSpeed {
result += " {s-}•{!} " + speed
}
if b.settings.ShowRemaining {
result += " {s-}•{!} " + remaining
}
}
return result
}
// renderName returns name text
func (b *Bar) renderName() (string, int) {
var result string
if b.settings.NameSize > 0 && len(b.name) < b.settings.NameSize {
result = fmt.Sprintf("%"+strconv.Itoa(b.settings.NameSize)+"s", b.name)
} else {
result = b.name
}
if fmtc.DisableColors || b.settings.NameColorTag == "" {
return result, len(result)
}
return b.settings.NameColorTag + result + "{!}", len(result)
}
// renderPercentage returns parcentage text
func (b *Bar) renderPercentage() (string, int) {
var perc float64
var result string
switch {
case b.total <= 0:
perc = 0.0
case b.current > b.total:
perc = 100.0
default:
perc = (float64(b.current) / float64(b.total)) * 100.0
}
if perc == 100.0 {
result = "100%"
} else {
result = fmt.Sprintf("%5.1f%%", perc)
}
if fmtc.DisableColors || b.settings.PercentColorTag == "" {
return result, len(result)
}
return b.settings.PercentColorTag + result + "{!}", len(result)
}
// renderProgress returns progress text
func (b *Bar) renderProgress() (string, int) {
var result, curText, totText, label string
var size int
if b.settings.IsSize {
curText, totText, label = getPrettyCTSize(b.current, b.total)
} else {
curText, totText, label = getPrettyCTNum(b.current, b.total)
}
size = (len(totText) * 2) + len(label) + 1
if label == "" {
result = fmt.Sprintf("%"+strconv.Itoa(size)+"s", curText+"/"+totText)
} else {
result = fmt.Sprintf("%"+strconv.Itoa(size)+"s", curText+"/"+totText+label)
}
if fmtc.DisableColors || b.settings.ProgressColorTag == "" {
return result, size
}
return b.settings.ProgressColorTag + result + "{!}", size
}
// renderSpeed returns speed text
func (b *Bar) renderSpeed(speed float64) (string, int) {
var result string
if b.settings.IsSize {
result = fmt.Sprintf("%9s/s", fmtutil.PrettySize(speed, " "))
} else {
result = formatSpeedNum(speed)
}
if fmtc.DisableColors || b.settings.SpeedColorTag == "" {
return result, len(result)
}
return b.settings.SpeedColorTag + result + "{!}", len(result)
}
// renderRemaining returns remaining text
func (b *Bar) renderRemaining(remaining time.Duration) (string, int) {
var result string
var min, sec int
d := int(remaining.Seconds())
if d >= 60 {
min = d / 60
sec = d % 60
} else {
sec = d
}
result = fmt.Sprintf("%2d:%02d", min, sec)
if fmtc.DisableColors || b.settings.RemainingColorTag == "" {
return result, len(result)
}
return b.settings.RemainingColorTag + result + "{!}", len(result)
}
// renderBar returns bar graphics
func (b *Bar) renderBar(dataSize int) string {
size := mathutil.Max(5, mathutil.Max(MIN_WIDTH, b.settings.Width)-dataSize)
if b.total <= 0 {
return b.renderPlaceholder(size)
}
if b.current >= b.total {
switch fmtc.DisableColors || b.settings.BarFgColorTag == "" {
case true:
return strings.Repeat(PROGRESS_BAR_SYMBOL, size)
case false:
return b.settings.BarFgColorTag + strings.Repeat(PROGRESS_BAR_SYMBOL, size) + "{!}"
}
}
cur := int((float64(b.current) / float64(b.total)) * float64(size))
if fmtc.DisableColors || b.settings.BarFgColorTag == "" {
return strings.Repeat(PROGRESS_BAR_SYMBOL, cur) + strings.Repeat(" ", size-cur)
}
return b.settings.BarFgColorTag + strings.Repeat(PROGRESS_BAR_SYMBOL, cur) + b.settings.BarBgColorTag + strings.Repeat(PROGRESS_BAR_SYMBOL, size-cur) + "{!}"
}
// renderPlaceholder returns placeholder bar graphics
func (b *Bar) renderPlaceholder(size int) string {
var result string
disableColors := fmtc.DisableColors || b.settings.BarFgColorTag == ""
for i := 0; i < size; i++ {
if disableColors {
if i%3 == b.phCounter {
result += PROGRESS_BAR_SYMBOL
} else {
result += " "
}
} else {
if i%3 == b.phCounter {
result += b.settings.BarFgColorTag
} else {
result += b.settings.BarBgColorTag
}
result += PROGRESS_BAR_SYMBOL
}
}
b.phCounter++
if b.phCounter == 3 {
b.phCounter = 0
}
if disableColors {
return result
}
return result + "{!}"
}
// ////////////////////////////////////////////////////////////////////////////////// //
// Validate validates settings struct
func (s Settings) Validate() error {
switch {
case !fmtc.IsTag(s.NameColorTag):
return fmt.Errorf("NameColorTag value is not a valid color tag")
case !fmtc.IsTag(s.BarFgColorTag):
return fmt.Errorf("BarFgColorTag value is not a valid color tag")
case !fmtc.IsTag(s.BarBgColorTag):
return fmt.Errorf("BarBgColorTag value is not a valid color tag")
case !fmtc.IsTag(s.PercentColorTag):
return fmt.Errorf("PercentColorTag value is not a valid color tag")
case !fmtc.IsTag(s.ProgressColorTag):
return fmt.Errorf("ProgressColorTag value is not a valid color tag")
case !fmtc.IsTag(s.SpeedColorTag):
return fmt.Errorf("SpeedColorTag value is not a valid color tag")
case !fmtc.IsTag(s.RemainingColorTag):
return fmt.Errorf("RemainingColorTag value is not a valid color tag")
case s.RefreshRate != 0 && s.RefreshRate < MIN_REFRESH_RATE:
return fmt.Errorf("RefreshRate too small (less than 1ms)")
}
return nil
}
// ////////////////////////////////////////////////////////////////////////////////// //
// getPrettyCTSize returns formatted current/total size text
func getPrettyCTSize(current, total int64) (string, string, string) {
var mod float64
var label string
switch {
case total > 1024*1024*1024:
mod = 1024 * 1024 * 1024
label = " GB"
case total > 1024*1024:
mod = 1024 * 1024
label = " MB"
case total > 1024:
mod = 1024
label = " KB"
default:
mod = 1
label = " B"
}
curText := fmt.Sprintf("%.1f", float64(current)/mod)
totText := fmt.Sprintf("%.1f", float64(total)/mod)
return curText, totText, label
}
// getPrettyCTNum returns formatted current/total number text
func getPrettyCTNum(current, total int64) (string, string, string) {
var mod float64
var label, curText, totText string
switch {
case total > 1000*1000*1000:
mod = 1000 * 1000 * 1000
label = "B"
case total > 1000*1000:
mod = 1000 * 1000
label = "M"
case total > 1000:
mod = 1000
label = "K"
default:
mod = 1
}
if total > 1000 {
curText = fmt.Sprintf("%.1f", float64(current)/mod)
totText = fmt.Sprintf("%.1f", float64(total)/mod)
} else {
curText = fmt.Sprintf("%d", int(float64(current)/mod))
totText = fmt.Sprintf("%d", int(float64(total)/mod))
}
return curText, totText, label
}
// formatSpeedNum formats speed number
func formatSpeedNum(s float64) string {
var mod float64
var label string
switch {
case s > 1000.0*1000.0*1000.0:
mod = 1000.0 * 1000.0 * 1000.0
label = "B"
case s > 1000.0*1000.0:
mod = 1000.0 * 1000.0
label = "M"
case s > 1000.0:
mod = 1000.0
label = "K"
default:
mod = 1
}
return fmt.Sprintf("%6g%s/s", fmtutil.Float(s/mod), label)
}