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glut_229.h
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glut_229.h
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#ifndef GLUT_229_H
#define GLUT_229_H
#include <chrono>
#include "noise/noise.h"
//#include "opensimplexnoise.h"
#include "engine_common.h"
// other functions
float easeInOutExpo (float);
// GLUT routines
void engine_glut_229_reshape (int, int);
void engine_glut_229_key (unsigned char, int, int);
void engine_glut_229_key_special (int, int, int);
void engine_glut_229_menu (int);
void engine_glut_229_mouse_button (int, int, int, int);
void engine_glut_229_mouse_move (int, int);
void engine_glut_229_timer (int);
void engine_glut_229_draw (void);
void engine_glut_229_idle (void);
void engine_glut_229_visible (int);
struct Engine_OpenGL_GLUT_229_CBData
{
//
noise::module::Perlin noise;
//OpenSimplexNoise noise;
// menu
bool wireframe;
// camera
struct Engine_GL_Camera camera;
// fps
#if defined (ACE_WIN32) || defined (ACE_WIN64)
std::chrono::steady_clock::time_point lastTimeStamp;
#elif defined (ACE_LINUX)
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> lastTimeStamp;
#else
#error missing implementation, aborting
#endif // ACE_WIN32 || ACE_WIN64 || ACE_LINUX
};
#endif // GLUT_229_H