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.gitignore
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/
.gitignore
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# built application files
*.apk
*.ap_
# files for the dex VM
*.dex
# Java class files
*.class
# generated files
bin/
gen/
obj/
# Local configuration file (sdk path, etc)
local.properties
local.gradle
# Proguard folder generated by Eclipse
proguard/
# Intellij project files
*.iml
*.ipr
*.iws
.idea/
# Gradle
.gradle
build
# vim temp files
*.swp
# Arc generated
.phutil_module_cache
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Unity project version File
ProjectVersion.txt
# Export Folder For SDK Package
/TempGenStaticObjects/
/out/
# MD unit test results
test-results/
unit_test_results.txt
TestResult.xml
# Ignore Plugin Folders which are build by build
/UnitySDK/Assets/Plugins/
# Ignore Unity Jar Resolver which is pulled in by build script
/UnitySDK/Assets/PlayServicesResolver.meta
/UnitySDK/Assets/PlayServicesResolver/
# Ignore Current Facebook Settings
FacebookSettings.asset*
# Ignore android wrapper lib created by build scripts
/facebook-android-wrapper/libs/
# MD Plugins
*.StyleCop.meta
StyleCop.Cache
StyleCop.Cache.meta
# OSX
*.DS_Store
# Temp file to show call stack
*.stackdump
# Ignore editor generated user prefs
*.userprefs
# Nuget packages
/packages/
# AN SDK builds
ads/Assets/AudienceNetwork/Plugins/Android/libs/ads-release.aar
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/FBAudienceNetwork
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/Headers/*.h
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/Info.plist
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/Modules/module.modulemap
ads/Assets/AudienceNetwork/Editor/iOS.meta
ads/Assets/AudienceNetwork/Plugins/Android/libs/ads-release.aar.meta
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/*.h.meta
ads/Assets/AudienceNetwork/Plugins/iOS/libs/FBAudienceNetwork.framework/Headers/*.h.meta
# Buck
/buck-out
/.buckconfig.local
/.buckd
/.buckjavaargs.local
/.bucklogging.local.properties
.fakebuckversion
/.nobuckcheck