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CSharpFile.cs
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// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ICSharpCode.NRefactory.CSharp;
using ICSharpCode.NRefactory.CSharp.Resolver;
using ICSharpCode.NRefactory.CSharp.TypeSystem;
using ICSharpCode.NRefactory.Editor;
using ICSharpCode.NRefactory.TypeSystem;
namespace ICSharpCode.NRefactory.ConsistencyCheck
{
public class CSharpFile
{
public readonly CSharpProject Project;
public readonly string FileName;
public readonly string OriginalText;
public SyntaxTree SyntaxTree;
public CSharpUnresolvedFile UnresolvedTypeSystemForFile;
public CSharpFile(CSharpProject project, string fileName)
{
this.Project = project;
this.FileName = fileName;
CSharpParser p = new CSharpParser(project.CompilerSettings);
// using (var stream = File.OpenRead(fileName)) {
// this.CompilationUnit = p.Parse(stream, fileName);
// }
// Keep the original text around; we might use it for a refactoring later
this.OriginalText = File.ReadAllText(fileName);
this.SyntaxTree = p.Parse(this.OriginalText, fileName);
this.SyntaxTree.Freeze(); // the various tests shouldn't modify the AST shared by all tests
if (p.HasErrors) {
Console.WriteLine("Error parsing " + fileName + ":");
foreach (var error in p.ErrorsAndWarnings) {
Console.WriteLine(" " + error.Region + " " + error.Message);
}
}
this.UnresolvedTypeSystemForFile = this.SyntaxTree.ToTypeSystem();
}
public CSharpAstResolver CreateResolver()
{
return new CSharpAstResolver(Project.Compilation, SyntaxTree, UnresolvedTypeSystemForFile);
}
}
}