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If an NPC is more than 30 units away from a static surface, mortar synths refuse to fire on them; instead, they always close to melee enemy.
Steps to reproduce the behavior:
It's because it's getting the COND_SCANNER_FLY_BLOCKED condition on line 1001.
COND_SCANNER_FLY_BLOCKED
I'm not really sure what this check is supposed to be doing; I made it always set COND_SCANNER_FLY_CLEAR and didn't notice anything obvious break.
COND_SCANNER_FLY_CLEAR
The text was updated successfully, but these errors were encountered:
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Describe the bug
If an NPC is more than 30 units away from a static surface, mortar synths refuse to fire on them; instead, they always close to melee enemy.
Steps to reproduce
Steps to reproduce the behavior:
Expected behavior
The mortar synth shoots at the NPC
Additional context
It's because it's getting the
COND_SCANNER_FLY_BLOCKED
condition on line 1001.I'm not really sure what this check is supposed to be doing; I made it always set
COND_SCANNER_FLY_CLEAR
and didn't notice anything obvious break.The text was updated successfully, but these errors were encountered: