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Scenarios and background music can simply be added on their respective directories.
Characters consist of three groups of assets: hurt sounds, shot sounds and sprites.
A character can contain more than one sound for group hurt and shot. The game will cycle through them in secuential order.
Each character has exactly 7 sprites. Four sprites for movement: down, left, right, up. One sprite for standby: standing. One for shooting: shooting. One for the shot.
The text was updated successfully, but these errors were encountered:
Ideas
The assets are placed in the following structure:
Scenarios and background music can simply be added on their respective directories.
Characters consist of three groups of assets: hurt sounds, shot sounds and sprites.
A character can contain more than one sound for group hurt and shot. The game will cycle through them in secuential order.
Each character has exactly 7 sprites. Four sprites for movement: down, left, right, up. One sprite for standby: standing. One for shooting: shooting. One for the shot.
The text was updated successfully, but these errors were encountered: