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model_alarm_listen.go
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/*
Eliona REST API
The Eliona REST API enables unified access to the resources and data of an Eliona environment.
API version: 2.8.1
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"bytes"
"encoding/json"
"fmt"
"time"
)
// checks if the AlarmListen type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AlarmListen{}
// AlarmListen struct for AlarmListen
type AlarmListen struct {
// The id of the corresponding rule
RuleId int32 `json:"ruleId"`
// ID of the corresponding asset
AssetId NullableInt32 `json:"assetId,omitempty"`
// Type of asset data
Subtype NullableString `json:"subtype,omitempty"`
// Name of the attribute of the asset type
Attribute NullableString `json:"attribute,omitempty"`
// The priority of the alarm. The lower this value the higher the priority.
Priority NullableInt32 `json:"priority,omitempty"`
// Requires the alarm an acknowledgment
RequiresAcknowledge NullableBool `json:"requiresAcknowledge,omitempty"`
// The value which triggers the alarm
Value NullableFloat64 `json:"value,omitempty"`
// Timestamp of the latest data change
Timestamp NullableTime `json:"timestamp,omitempty"`
// Timestamp of the latest data change
GoneTimestamp NullableTime `json:"goneTimestamp,omitempty"`
// Timestamp of the latest data change
AcknowledgeTimestamp NullableTime `json:"acknowledgeTimestamp,omitempty"`
// How often this alarm is triggered
Occurrences NullableInt32 `json:"occurrences,omitempty"`
// Text of acknowledgement
AcknowledgeText NullableString `json:"acknowledgeText,omitempty"`
// User who acknowledged the alarm
AcknowledgeUserId NullableString `json:"acknowledgeUserId,omitempty"`
// Message.yaml texts for alarm
Message map[string]interface{} `json:"message"`
AssetInfo NullableAsset `json:"assetInfo,omitempty"`
RuleInfo NullableAlarmRule `json:"ruleInfo,omitempty"`
// The status code expecting when actually perform the operation. Some values are - 200: updated (ok) - 201: created - 204: deleted (no content) - 304: unchanged (not modified) - 400: problem (bad request) - 404: not found - 409: duplicated (conflict) - 422: unprocessable
StatusCode *int32 `json:"statusCode,omitempty"`
}
type _AlarmListen AlarmListen
// NewAlarmListen instantiates a new AlarmListen object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAlarmListen(ruleId int32, message map[string]interface{}) *AlarmListen {
this := AlarmListen{}
this.RuleId = ruleId
var requiresAcknowledge bool = false
this.RequiresAcknowledge = *NewNullableBool(&requiresAcknowledge)
this.Message = message
return &this
}
// NewAlarmListenWithDefaults instantiates a new AlarmListen object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAlarmListenWithDefaults() *AlarmListen {
this := AlarmListen{}
var requiresAcknowledge bool = false
this.RequiresAcknowledge = *NewNullableBool(&requiresAcknowledge)
return &this
}
// GetRuleId returns the RuleId field value
func (o *AlarmListen) GetRuleId() int32 {
if o == nil {
var ret int32
return ret
}
return o.RuleId
}
// GetRuleIdOk returns a tuple with the RuleId field value
// and a boolean to check if the value has been set.
func (o *AlarmListen) GetRuleIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.RuleId, true
}
// SetRuleId sets field value
func (o *AlarmListen) SetRuleId(v int32) {
o.RuleId = v
}
// GetAssetId returns the AssetId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAssetId() int32 {
if o == nil || IsNil(o.AssetId.Get()) {
var ret int32
return ret
}
return *o.AssetId.Get()
}
// GetAssetIdOk returns a tuple with the AssetId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAssetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.AssetId.Get(), o.AssetId.IsSet()
}
// HasAssetId returns a boolean if a field has been set.
func (o *AlarmListen) HasAssetId() bool {
if o != nil && o.AssetId.IsSet() {
return true
}
return false
}
// SetAssetId gets a reference to the given NullableInt32 and assigns it to the AssetId field.
func (o *AlarmListen) SetAssetId(v int32) {
o.AssetId.Set(&v)
}
// SetAssetIdNil sets the value for AssetId to be an explicit nil
func (o *AlarmListen) SetAssetIdNil() {
o.AssetId.Set(nil)
}
// UnsetAssetId ensures that no value is present for AssetId, not even an explicit nil
func (o *AlarmListen) UnsetAssetId() {
o.AssetId.Unset()
}
// GetSubtype returns the Subtype field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetSubtype() string {
if o == nil || IsNil(o.Subtype.Get()) {
var ret string
return ret
}
return *o.Subtype.Get()
}
// GetSubtypeOk returns a tuple with the Subtype field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetSubtypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Subtype.Get(), o.Subtype.IsSet()
}
// HasSubtype returns a boolean if a field has been set.
func (o *AlarmListen) HasSubtype() bool {
if o != nil && o.Subtype.IsSet() {
return true
}
return false
}
// SetSubtype gets a reference to the given NullableString and assigns it to the Subtype field.
func (o *AlarmListen) SetSubtype(v string) {
o.Subtype.Set(&v)
}
// SetSubtypeNil sets the value for Subtype to be an explicit nil
func (o *AlarmListen) SetSubtypeNil() {
o.Subtype.Set(nil)
}
// UnsetSubtype ensures that no value is present for Subtype, not even an explicit nil
func (o *AlarmListen) UnsetSubtype() {
o.Subtype.Unset()
}
// GetAttribute returns the Attribute field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAttribute() string {
if o == nil || IsNil(o.Attribute.Get()) {
var ret string
return ret
}
return *o.Attribute.Get()
}
// GetAttributeOk returns a tuple with the Attribute field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAttributeOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Attribute.Get(), o.Attribute.IsSet()
}
// HasAttribute returns a boolean if a field has been set.
func (o *AlarmListen) HasAttribute() bool {
if o != nil && o.Attribute.IsSet() {
return true
}
return false
}
// SetAttribute gets a reference to the given NullableString and assigns it to the Attribute field.
func (o *AlarmListen) SetAttribute(v string) {
o.Attribute.Set(&v)
}
// SetAttributeNil sets the value for Attribute to be an explicit nil
func (o *AlarmListen) SetAttributeNil() {
o.Attribute.Set(nil)
}
// UnsetAttribute ensures that no value is present for Attribute, not even an explicit nil
func (o *AlarmListen) UnsetAttribute() {
o.Attribute.Unset()
}
// GetPriority returns the Priority field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetPriority() int32 {
if o == nil || IsNil(o.Priority.Get()) {
var ret int32
return ret
}
return *o.Priority.Get()
}
// GetPriorityOk returns a tuple with the Priority field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetPriorityOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Priority.Get(), o.Priority.IsSet()
}
// HasPriority returns a boolean if a field has been set.
func (o *AlarmListen) HasPriority() bool {
if o != nil && o.Priority.IsSet() {
return true
}
return false
}
// SetPriority gets a reference to the given NullableInt32 and assigns it to the Priority field.
func (o *AlarmListen) SetPriority(v int32) {
o.Priority.Set(&v)
}
// SetPriorityNil sets the value for Priority to be an explicit nil
func (o *AlarmListen) SetPriorityNil() {
o.Priority.Set(nil)
}
// UnsetPriority ensures that no value is present for Priority, not even an explicit nil
func (o *AlarmListen) UnsetPriority() {
o.Priority.Unset()
}
// GetRequiresAcknowledge returns the RequiresAcknowledge field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetRequiresAcknowledge() bool {
if o == nil || IsNil(o.RequiresAcknowledge.Get()) {
var ret bool
return ret
}
return *o.RequiresAcknowledge.Get()
}
// GetRequiresAcknowledgeOk returns a tuple with the RequiresAcknowledge field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetRequiresAcknowledgeOk() (*bool, bool) {
if o == nil {
return nil, false
}
return o.RequiresAcknowledge.Get(), o.RequiresAcknowledge.IsSet()
}
// HasRequiresAcknowledge returns a boolean if a field has been set.
func (o *AlarmListen) HasRequiresAcknowledge() bool {
if o != nil && o.RequiresAcknowledge.IsSet() {
return true
}
return false
}
// SetRequiresAcknowledge gets a reference to the given NullableBool and assigns it to the RequiresAcknowledge field.
func (o *AlarmListen) SetRequiresAcknowledge(v bool) {
o.RequiresAcknowledge.Set(&v)
}
// SetRequiresAcknowledgeNil sets the value for RequiresAcknowledge to be an explicit nil
func (o *AlarmListen) SetRequiresAcknowledgeNil() {
o.RequiresAcknowledge.Set(nil)
}
// UnsetRequiresAcknowledge ensures that no value is present for RequiresAcknowledge, not even an explicit nil
func (o *AlarmListen) UnsetRequiresAcknowledge() {
o.RequiresAcknowledge.Unset()
}
// GetValue returns the Value field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetValue() float64 {
if o == nil || IsNil(o.Value.Get()) {
var ret float64
return ret
}
return *o.Value.Get()
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetValueOk() (*float64, bool) {
if o == nil {
return nil, false
}
return o.Value.Get(), o.Value.IsSet()
}
// HasValue returns a boolean if a field has been set.
func (o *AlarmListen) HasValue() bool {
if o != nil && o.Value.IsSet() {
return true
}
return false
}
// SetValue gets a reference to the given NullableFloat64 and assigns it to the Value field.
func (o *AlarmListen) SetValue(v float64) {
o.Value.Set(&v)
}
// SetValueNil sets the value for Value to be an explicit nil
func (o *AlarmListen) SetValueNil() {
o.Value.Set(nil)
}
// UnsetValue ensures that no value is present for Value, not even an explicit nil
func (o *AlarmListen) UnsetValue() {
o.Value.Unset()
}
// GetTimestamp returns the Timestamp field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetTimestamp() time.Time {
if o == nil || IsNil(o.Timestamp.Get()) {
var ret time.Time
return ret
}
return *o.Timestamp.Get()
}
// GetTimestampOk returns a tuple with the Timestamp field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetTimestampOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.Timestamp.Get(), o.Timestamp.IsSet()
}
// HasTimestamp returns a boolean if a field has been set.
func (o *AlarmListen) HasTimestamp() bool {
if o != nil && o.Timestamp.IsSet() {
return true
}
return false
}
// SetTimestamp gets a reference to the given NullableTime and assigns it to the Timestamp field.
func (o *AlarmListen) SetTimestamp(v time.Time) {
o.Timestamp.Set(&v)
}
// SetTimestampNil sets the value for Timestamp to be an explicit nil
func (o *AlarmListen) SetTimestampNil() {
o.Timestamp.Set(nil)
}
// UnsetTimestamp ensures that no value is present for Timestamp, not even an explicit nil
func (o *AlarmListen) UnsetTimestamp() {
o.Timestamp.Unset()
}
// GetGoneTimestamp returns the GoneTimestamp field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetGoneTimestamp() time.Time {
if o == nil || IsNil(o.GoneTimestamp.Get()) {
var ret time.Time
return ret
}
return *o.GoneTimestamp.Get()
}
// GetGoneTimestampOk returns a tuple with the GoneTimestamp field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetGoneTimestampOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.GoneTimestamp.Get(), o.GoneTimestamp.IsSet()
}
// HasGoneTimestamp returns a boolean if a field has been set.
func (o *AlarmListen) HasGoneTimestamp() bool {
if o != nil && o.GoneTimestamp.IsSet() {
return true
}
return false
}
// SetGoneTimestamp gets a reference to the given NullableTime and assigns it to the GoneTimestamp field.
func (o *AlarmListen) SetGoneTimestamp(v time.Time) {
o.GoneTimestamp.Set(&v)
}
// SetGoneTimestampNil sets the value for GoneTimestamp to be an explicit nil
func (o *AlarmListen) SetGoneTimestampNil() {
o.GoneTimestamp.Set(nil)
}
// UnsetGoneTimestamp ensures that no value is present for GoneTimestamp, not even an explicit nil
func (o *AlarmListen) UnsetGoneTimestamp() {
o.GoneTimestamp.Unset()
}
// GetAcknowledgeTimestamp returns the AcknowledgeTimestamp field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAcknowledgeTimestamp() time.Time {
if o == nil || IsNil(o.AcknowledgeTimestamp.Get()) {
var ret time.Time
return ret
}
return *o.AcknowledgeTimestamp.Get()
}
// GetAcknowledgeTimestampOk returns a tuple with the AcknowledgeTimestamp field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAcknowledgeTimestampOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.AcknowledgeTimestamp.Get(), o.AcknowledgeTimestamp.IsSet()
}
// HasAcknowledgeTimestamp returns a boolean if a field has been set.
func (o *AlarmListen) HasAcknowledgeTimestamp() bool {
if o != nil && o.AcknowledgeTimestamp.IsSet() {
return true
}
return false
}
// SetAcknowledgeTimestamp gets a reference to the given NullableTime and assigns it to the AcknowledgeTimestamp field.
func (o *AlarmListen) SetAcknowledgeTimestamp(v time.Time) {
o.AcknowledgeTimestamp.Set(&v)
}
// SetAcknowledgeTimestampNil sets the value for AcknowledgeTimestamp to be an explicit nil
func (o *AlarmListen) SetAcknowledgeTimestampNil() {
o.AcknowledgeTimestamp.Set(nil)
}
// UnsetAcknowledgeTimestamp ensures that no value is present for AcknowledgeTimestamp, not even an explicit nil
func (o *AlarmListen) UnsetAcknowledgeTimestamp() {
o.AcknowledgeTimestamp.Unset()
}
// GetOccurrences returns the Occurrences field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetOccurrences() int32 {
if o == nil || IsNil(o.Occurrences.Get()) {
var ret int32
return ret
}
return *o.Occurrences.Get()
}
// GetOccurrencesOk returns a tuple with the Occurrences field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetOccurrencesOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.Occurrences.Get(), o.Occurrences.IsSet()
}
// HasOccurrences returns a boolean if a field has been set.
func (o *AlarmListen) HasOccurrences() bool {
if o != nil && o.Occurrences.IsSet() {
return true
}
return false
}
// SetOccurrences gets a reference to the given NullableInt32 and assigns it to the Occurrences field.
func (o *AlarmListen) SetOccurrences(v int32) {
o.Occurrences.Set(&v)
}
// SetOccurrencesNil sets the value for Occurrences to be an explicit nil
func (o *AlarmListen) SetOccurrencesNil() {
o.Occurrences.Set(nil)
}
// UnsetOccurrences ensures that no value is present for Occurrences, not even an explicit nil
func (o *AlarmListen) UnsetOccurrences() {
o.Occurrences.Unset()
}
// GetAcknowledgeText returns the AcknowledgeText field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAcknowledgeText() string {
if o == nil || IsNil(o.AcknowledgeText.Get()) {
var ret string
return ret
}
return *o.AcknowledgeText.Get()
}
// GetAcknowledgeTextOk returns a tuple with the AcknowledgeText field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAcknowledgeTextOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.AcknowledgeText.Get(), o.AcknowledgeText.IsSet()
}
// HasAcknowledgeText returns a boolean if a field has been set.
func (o *AlarmListen) HasAcknowledgeText() bool {
if o != nil && o.AcknowledgeText.IsSet() {
return true
}
return false
}
// SetAcknowledgeText gets a reference to the given NullableString and assigns it to the AcknowledgeText field.
func (o *AlarmListen) SetAcknowledgeText(v string) {
o.AcknowledgeText.Set(&v)
}
// SetAcknowledgeTextNil sets the value for AcknowledgeText to be an explicit nil
func (o *AlarmListen) SetAcknowledgeTextNil() {
o.AcknowledgeText.Set(nil)
}
// UnsetAcknowledgeText ensures that no value is present for AcknowledgeText, not even an explicit nil
func (o *AlarmListen) UnsetAcknowledgeText() {
o.AcknowledgeText.Unset()
}
// GetAcknowledgeUserId returns the AcknowledgeUserId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAcknowledgeUserId() string {
if o == nil || IsNil(o.AcknowledgeUserId.Get()) {
var ret string
return ret
}
return *o.AcknowledgeUserId.Get()
}
// GetAcknowledgeUserIdOk returns a tuple with the AcknowledgeUserId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAcknowledgeUserIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.AcknowledgeUserId.Get(), o.AcknowledgeUserId.IsSet()
}
// HasAcknowledgeUserId returns a boolean if a field has been set.
func (o *AlarmListen) HasAcknowledgeUserId() bool {
if o != nil && o.AcknowledgeUserId.IsSet() {
return true
}
return false
}
// SetAcknowledgeUserId gets a reference to the given NullableString and assigns it to the AcknowledgeUserId field.
func (o *AlarmListen) SetAcknowledgeUserId(v string) {
o.AcknowledgeUserId.Set(&v)
}
// SetAcknowledgeUserIdNil sets the value for AcknowledgeUserId to be an explicit nil
func (o *AlarmListen) SetAcknowledgeUserIdNil() {
o.AcknowledgeUserId.Set(nil)
}
// UnsetAcknowledgeUserId ensures that no value is present for AcknowledgeUserId, not even an explicit nil
func (o *AlarmListen) UnsetAcknowledgeUserId() {
o.AcknowledgeUserId.Unset()
}
// GetMessage returns the Message field value
func (o *AlarmListen) GetMessage() map[string]interface{} {
if o == nil {
var ret map[string]interface{}
return ret
}
return o.Message
}
// GetMessageOk returns a tuple with the Message field value
// and a boolean to check if the value has been set.
func (o *AlarmListen) GetMessageOk() (map[string]interface{}, bool) {
if o == nil {
return map[string]interface{}{}, false
}
return o.Message, true
}
// SetMessage sets field value
func (o *AlarmListen) SetMessage(v map[string]interface{}) {
o.Message = v
}
// GetAssetInfo returns the AssetInfo field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetAssetInfo() Asset {
if o == nil || IsNil(o.AssetInfo.Get()) {
var ret Asset
return ret
}
return *o.AssetInfo.Get()
}
// GetAssetInfoOk returns a tuple with the AssetInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetAssetInfoOk() (*Asset, bool) {
if o == nil {
return nil, false
}
return o.AssetInfo.Get(), o.AssetInfo.IsSet()
}
// HasAssetInfo returns a boolean if a field has been set.
func (o *AlarmListen) HasAssetInfo() bool {
if o != nil && o.AssetInfo.IsSet() {
return true
}
return false
}
// SetAssetInfo gets a reference to the given NullableAsset and assigns it to the AssetInfo field.
func (o *AlarmListen) SetAssetInfo(v Asset) {
o.AssetInfo.Set(&v)
}
// SetAssetInfoNil sets the value for AssetInfo to be an explicit nil
func (o *AlarmListen) SetAssetInfoNil() {
o.AssetInfo.Set(nil)
}
// UnsetAssetInfo ensures that no value is present for AssetInfo, not even an explicit nil
func (o *AlarmListen) UnsetAssetInfo() {
o.AssetInfo.Unset()
}
// GetRuleInfo returns the RuleInfo field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *AlarmListen) GetRuleInfo() AlarmRule {
if o == nil || IsNil(o.RuleInfo.Get()) {
var ret AlarmRule
return ret
}
return *o.RuleInfo.Get()
}
// GetRuleInfoOk returns a tuple with the RuleInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *AlarmListen) GetRuleInfoOk() (*AlarmRule, bool) {
if o == nil {
return nil, false
}
return o.RuleInfo.Get(), o.RuleInfo.IsSet()
}
// HasRuleInfo returns a boolean if a field has been set.
func (o *AlarmListen) HasRuleInfo() bool {
if o != nil && o.RuleInfo.IsSet() {
return true
}
return false
}
// SetRuleInfo gets a reference to the given NullableAlarmRule and assigns it to the RuleInfo field.
func (o *AlarmListen) SetRuleInfo(v AlarmRule) {
o.RuleInfo.Set(&v)
}
// SetRuleInfoNil sets the value for RuleInfo to be an explicit nil
func (o *AlarmListen) SetRuleInfoNil() {
o.RuleInfo.Set(nil)
}
// UnsetRuleInfo ensures that no value is present for RuleInfo, not even an explicit nil
func (o *AlarmListen) UnsetRuleInfo() {
o.RuleInfo.Unset()
}
// GetStatusCode returns the StatusCode field value if set, zero value otherwise.
func (o *AlarmListen) GetStatusCode() int32 {
if o == nil || IsNil(o.StatusCode) {
var ret int32
return ret
}
return *o.StatusCode
}
// GetStatusCodeOk returns a tuple with the StatusCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AlarmListen) GetStatusCodeOk() (*int32, bool) {
if o == nil || IsNil(o.StatusCode) {
return nil, false
}
return o.StatusCode, true
}
// HasStatusCode returns a boolean if a field has been set.
func (o *AlarmListen) HasStatusCode() bool {
if o != nil && !IsNil(o.StatusCode) {
return true
}
return false
}
// SetStatusCode gets a reference to the given int32 and assigns it to the StatusCode field.
func (o *AlarmListen) SetStatusCode(v int32) {
o.StatusCode = &v
}
func (o AlarmListen) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AlarmListen) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["ruleId"] = o.RuleId
if o.AssetId.IsSet() {
toSerialize["assetId"] = o.AssetId.Get()
}
if o.Subtype.IsSet() {
toSerialize["subtype"] = o.Subtype.Get()
}
if o.Attribute.IsSet() {
toSerialize["attribute"] = o.Attribute.Get()
}
if o.Priority.IsSet() {
toSerialize["priority"] = o.Priority.Get()
}
if o.RequiresAcknowledge.IsSet() {
toSerialize["requiresAcknowledge"] = o.RequiresAcknowledge.Get()
}
if o.Value.IsSet() {
toSerialize["value"] = o.Value.Get()
}
if o.Timestamp.IsSet() {
toSerialize["timestamp"] = o.Timestamp.Get()
}
if o.GoneTimestamp.IsSet() {
toSerialize["goneTimestamp"] = o.GoneTimestamp.Get()
}
if o.AcknowledgeTimestamp.IsSet() {
toSerialize["acknowledgeTimestamp"] = o.AcknowledgeTimestamp.Get()
}
if o.Occurrences.IsSet() {
toSerialize["occurrences"] = o.Occurrences.Get()
}
if o.AcknowledgeText.IsSet() {
toSerialize["acknowledgeText"] = o.AcknowledgeText.Get()
}
if o.AcknowledgeUserId.IsSet() {
toSerialize["acknowledgeUserId"] = o.AcknowledgeUserId.Get()
}
toSerialize["message"] = o.Message
if o.AssetInfo.IsSet() {
toSerialize["assetInfo"] = o.AssetInfo.Get()
}
if o.RuleInfo.IsSet() {
toSerialize["ruleInfo"] = o.RuleInfo.Get()
}
if !IsNil(o.StatusCode) {
toSerialize["statusCode"] = o.StatusCode
}
return toSerialize, nil
}
func (o *AlarmListen) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"ruleId",
"message",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varAlarmListen := _AlarmListen{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varAlarmListen)
if err != nil {
return err
}
*o = AlarmListen(varAlarmListen)
return err
}
type NullableAlarmListen struct {
value *AlarmListen
isSet bool
}
func (v NullableAlarmListen) Get() *AlarmListen {
return v.value
}
func (v *NullableAlarmListen) Set(val *AlarmListen) {
v.value = val
v.isSet = true
}
func (v NullableAlarmListen) IsSet() bool {
return v.isSet
}
func (v *NullableAlarmListen) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAlarmListen(val *AlarmListen) *NullableAlarmListen {
return &NullableAlarmListen{value: val, isSet: true}
}
func (v NullableAlarmListen) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAlarmListen) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}