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DIBStatic.h
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/*
** CDex - Open Source Digital Audio CD Extractor
**
** Copyright (C) 2006 - 2007 Georgy Berdyshev
** Copyright (C) 1998 Jorge Lodos ([email protected])
**
** http://cdexos.sourceforge.net/
** http://sourceforge.net/projects/cdexos
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_DIBSTATIC_H__40E4BDE3_BD3A_11D1_89F4_0000E81D3D27__INCLUDED_)
#define AFX_DIBSTATIC_H__40E4BDE3_BD3A_11D1_89F4_0000E81D3D27__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DIBStatic.h : header file
//
#include "Dib.h"
/////////////////////////////////////////////////////////////////////////////
// CDIBStatic window
class CDIBStatic : public CStatic
{
// Construction
public:
CDIBStatic();
// Attributes
public:
CDib m_DIB;
public:
BOOL IsValidDib() const { return (m_DIB.IsValid()); }
// Operations
public:
BOOL LoadDib(LPCTSTR lpszFileName);
BOOL LoadDib(CFile& file);
void UpdateDib();
void RemoveDib() { m_DIB.Invalidate(); UpdateDib(); }
BOOL DoRealizePalette(BOOL bForceBackGround);
BOOL LoadFromResource(LPCTSTR lpszResourceName);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDIBStatic)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CDIBStatic();
protected:
void ClearDib();
void PaintDib(BOOL bDibValid);
// Generated message map functions
protected:
//{{AFX_MSG(CDIBStatic)
afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
afx_msg BOOL OnQueryNewPalette();
afx_msg void OnPaletteChanged(CWnd* pFocusWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIBSTATIC_H__40E4BDE3_BD3A_11D1_89F4_0000E81D3D27__INCLUDED_)