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Does Moonray require a specific class of CPU ? #162
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Hey Nicholas! I see the same thing building on a VM with Xeon E312xx Sandy Bridge cpus. No trouble under Docker on an AMD Threadripper Pro. [ 40%] Built target UsdInstanceGeometry_proxy -- |
Zeroing in on the failing command -
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Thank you @eloop , something for me to chew on. Maybe some of the compiler flags are generating instructions that chokes on Intel cpu. |
Which has the compile -
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Handing that compile to Claude points to the problem.
No AVX2 and no Fused Multiply-Add. (ie -march=core-avx2 -mfma). Obviously Dreamworks doesn't hang on to their old render nodes for as long as we do :-) Maybe a CMake expert (not me) can find the problem in the build system. Looks to be in - /source/openmoonray/moonray/scene_rdl2/cmake/SceneRdl2CompileOptions.cmake |
I am building via docker and get the following error
I am following the instruction from here
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