Moonray for Maya? #59
Replies: 3 comments 3 replies
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MoonRay only compiles on Linux right now, so you must be running Maya on Linux (people have successfully built on several distributions). Also, the way to integrate with Maya is through Hydra, which requires a recent release. If you are that far, I will try to get you further information. |
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@kjeffery what version of maya and usd for maya do you recommend? so moonray uses the same hdMoonray.so also for maya, right (with mtoh?). |
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USD integration for Maya is provided by Autodesk in the open source MayaUSD project, and specifically Hydra MoonRay integration ( The latest version of MayaUSD supports a wide matrix of Maya and USD versions, from Maya 2019 thru the latest 2023 and future beta versions, and USD 21.02 thru 22.08: Generally speaking, the later the Maya version, the more features and USD functionality are exposed, as the Universal Front End (UFE) library continues to expand. Internally, we've tested Maya 2020 and 2022 with USD 21.08 and 22.05 Getting We haven't published build and run instructions yet for Maya and Houdini because we are still working to validate these workflows outside our bespoke build and runtime environments we use internally. But once we do, we hope to update and publish the docs publicly. MoonRay materials and maps are registered with USD via Shader Description Registry ( Note however that look development workflows in Maya are not yet as mature as they are in Houdini / Solaris. So while HdMoonRay in Maya will understand USD data defined with MoonRay shaders, artist-facing workflows to construct and assign materials in Maya are not yet supported (like they are in Houdini). We are however watching Autodesk's LookDevX beta workflows closely. |
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So I am glad this render has been released, but I like to know does it work for maya and can I have a how to install it onto Maya walkthough? I am not much of a proggrammer
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