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Creating instance of Bend takes 30 seconds #7
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30 seconds? Not here. Is it caused by the new version of threejs? |
Here are my dependencies:
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Apologies for taking so long to post repro, here is a link to my sample: Repro. There is some overhead from the "online sandbox app", but running the sample locally takes about 15 sec to render, the browser doesn't stop responding locally however . I changed SVGs a bit in this repro but the same code with original SVGs took around 30 secs. The problem is definitely in the SVGs somehow - when I created SVGs with random and more complicated shapes from scratch instead of those 3 in the code - rendering took 1sec. Seems like something about those SVGs causes performance issues. I can create a repo with code ready to run locally if that helps. Edit: I originally mentioned that creating instance of |
mark |
Hey @drawcall, did you get a chance to play around with this issue? |
The code below hangs on
new Bend
line and takes around 30 seconds:Am I doing something wrong or is this normal?
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