Removing animation channels with the same target #1478
kzhsw
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This is a quick fix to
ANIMATION_DUPLICATE_TARGETS
of glTF-Validator.This removes animation channels that have the same target as other ones in the same animation.
Options available for different modes:
first
: keep the first found channel, remove remaininglast
: keep the last found channel, remove remaining (default)longest
: keep the longest channel (by frame time), remove remainingshortest
: keep the longest channel (by frame time), remove remainingCode
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