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broadcast.go
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package events
import (
"fmt"
"sync"
"github.com/sirupsen/logrus"
)
// Broadcaster sends events to multiple, reliable Sinks. The goal of this
// component is to dispatch events to configured endpoints. Reliability can be
// provided by wrapping incoming sinks.
type Broadcaster struct {
sinks []Sink
events chan Event
adds chan configureRequest
removes chan configureRequest
shutdown chan struct{}
closed chan struct{}
once sync.Once
}
// NewBroadcaster appends one or more sinks to the list of sinks. The
// broadcaster behavior will be affected by the properties of the sink.
// Generally, the sink should accept all messages and deal with reliability on
// its own. Use of EventQueue and RetryingSink should be used here.
func NewBroadcaster(sinks ...Sink) *Broadcaster {
b := Broadcaster{
sinks: sinks,
events: make(chan Event),
adds: make(chan configureRequest),
removes: make(chan configureRequest),
shutdown: make(chan struct{}),
closed: make(chan struct{}),
}
// Start the broadcaster
go b.run()
return &b
}
// Write accepts an event to be dispatched to all sinks. This method will never
// fail and should never block (hopefully!). The caller cedes the memory to the
// broadcaster and should not modify it after calling write.
func (b *Broadcaster) Write(event Event) error {
select {
case b.events <- event:
case <-b.closed:
return ErrSinkClosed
}
return nil
}
// Add the sink to the broadcaster.
//
// The provided sink must be comparable with equality. Typically, this just
// works with a regular pointer type.
func (b *Broadcaster) Add(sink Sink) error {
return b.configure(b.adds, sink)
}
// Remove the provided sink.
func (b *Broadcaster) Remove(sink Sink) error {
return b.configure(b.removes, sink)
}
type configureRequest struct {
sink Sink
response chan error
}
func (b *Broadcaster) configure(ch chan configureRequest, sink Sink) error {
response := make(chan error, 1)
for {
select {
case ch <- configureRequest{
sink: sink,
response: response}:
ch = nil
case err := <-response:
return err
case <-b.closed:
return ErrSinkClosed
}
}
}
// Close the broadcaster, ensuring that all messages are flushed to the
// underlying sink before returning.
func (b *Broadcaster) Close() error {
b.once.Do(func() {
close(b.shutdown)
})
<-b.closed
return nil
}
// run is the main broadcast loop, started when the broadcaster is created.
// Under normal conditions, it waits for events on the event channel. After
// Close is called, this goroutine will exit.
func (b *Broadcaster) run() {
defer close(b.closed)
remove := func(target Sink) {
for i, sink := range b.sinks {
if sink == target {
b.sinks = append(b.sinks[:i], b.sinks[i+1:]...)
break
}
}
}
for {
select {
case event := <-b.events:
for _, sink := range b.sinks {
if err := sink.Write(event); err != nil {
if err == ErrSinkClosed {
// remove closed sinks
remove(sink)
continue
}
logrus.WithField("event", event).WithField("events.sink", sink).WithError(err).
Errorf("broadcaster: dropping event")
}
}
case request := <-b.adds:
// while we have to iterate for add/remove, common iteration for
// send is faster against slice.
var found bool
for _, sink := range b.sinks {
if request.sink == sink {
found = true
break
}
}
if !found {
b.sinks = append(b.sinks, request.sink)
}
// b.sinks[request.sink] = struct{}{}
request.response <- nil
case request := <-b.removes:
remove(request.sink)
request.response <- nil
case <-b.shutdown:
// close all the underlying sinks
for _, sink := range b.sinks {
if err := sink.Close(); err != nil && err != ErrSinkClosed {
logrus.WithField("events.sink", sink).WithError(err).
Errorf("broadcaster: closing sink failed")
}
}
return
}
}
}
func (b *Broadcaster) String() string {
// Serialize copy of this broadcaster without the sync.Once, to avoid
// a data race.
b2 := map[string]interface{}{
"sinks": b.sinks,
"events": b.events,
"adds": b.adds,
"removes": b.removes,
"shutdown": b.shutdown,
"closed": b.closed,
}
return fmt.Sprint(b2)
}