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When a part experiences an AeroStressFailure, the function "ApplyAeroStressFailure()" triggers a part decoupeling but dose not trigger the event called "GameEvents.OnPartJointBreak".
This causes issues for some cosmetic mods and scripts like Destruction Effects that rely on this event to function.
The text was updated successfully, but these errors were encountered:
When a part experiences an AeroStressFailure, the function "ApplyAeroStressFailure()" triggers a part decoupeling but dose not trigger the event called "GameEvents.OnPartJointBreak".
This causes issues for some cosmetic mods and scripts like Destruction Effects that rely on this event to function.
The text was updated successfully, but these errors were encountered: