From d6e040b9e8b38fc66ed2ebb7532ba0e73e69689d Mon Sep 17 00:00:00 2001 From: Mycah142 <11076040+Mycah142@users.noreply.github.com> Date: Mon, 30 Oct 2023 23:19:04 -0400 Subject: [PATCH] Update code/game/objects/structures/crates_lockers/closets/coffin.dm Co-authored-by: SirRichardFrancis <65828539+SirRichardFrancis@users.noreply.github.com> --- code/game/objects/structures/crates_lockers/closets/coffin.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/closets/coffin.dm b/code/game/objects/structures/crates_lockers/closets/coffin.dm index d447eedffa4..9377f9b57b4 100644 --- a/code/game/objects/structures/crates_lockers/closets/coffin.dm +++ b/code/game/objects/structures/crates_lockers/closets/coffin.dm @@ -71,8 +71,8 @@ /obj/structure/closet/coffin/proc/pyre(atom/movable/object) add_overlay("coffin_pyre") - on_fire = 1 - anchored = 1 + on_fire = TRUE + anchored = TRUE sleep(600) //One minute to burn, for theatrics new /obj/effect/decal/cleanable/ash(loc) if(occupant)