Name | Description | Internal Flag |
---|---|---|
"KeyZ" | z/⇧Z - zoom out/in |
KEY_ZOOM |
"BracketLeft" | [ - cycle through left hemisphere material |
KEY_CYCLE_LEFT |
"BracketRight" | ] - cycle through right hemisphere material |
KEY_CYCLE_RIGHT |
"KeyK" | k - cycling surface color type |
KEY_CYCLE_SURFACE_COLOR |
"Period" | . - choosing next electrodes |
KEY_CYCLE_ELECTRODES_NEXT |
"Comma" | , - choosing previous electrodes |
KEY_CYCLE_ELECTRODES_PREV |
"KeyV" | v - toggle electrode visibility |
KEY_CYCLE_ELEC_VISIBILITY |
"KeyP" | p - cycle through surfaces types |
KEY_CYCLE_SURFACE |
"KeyM" | ⇧M - change surface material types (lighting model) |
KEY_CYCLE_MATERIAL |
"KeyL" | l - cycle through voxel data such as atlases |
KEY_CYCLE_ATLAS |
"KeyC" | ⇧C - toggle coronal plane in main scene |
KEY_OVERLAY_CORONAL |
"KeyA" | ⇧A - toggle axial plane in main scene |
KEY_OVERLAY_AXIAL |
"KeyS" | ⇧S - toggle sagittal plane in main scene |
KEY_OVERLAY_SAGITTAL |
"KeyE" | q/⇧Q - move coronal forward/backward |
KEY_MOVE_CORONAL |
"KeyQ" | w/⇧W - move axial forward/backward |
KEY_MOVE_AXIAL |
"KeyW" | e/⇧E - move sagittal forward/backward |
KEY_MOVE_SAGITTAL |
"KeyC" | c - cycle through animation clips or values |
KEY_CYCLE_ANIMATION |
"KeyS" | s - play/pause timer |
KEY_TOGGLE_ANIMATION |
"Digit1" | 1/⇧1 - adjust electrode locations along Right/Left axis |
KEY_ADJUST_ELECTRODE_LOCATION_R |
"Digit2" | 2/⇧2 - adjust electrode locations along Anterior/Posterior axis |
KEY_ADJUST_ELECTRODE_LOCATION_A |
"Digit3" | 3/⇧3 - adjust electrode locations along Superior/Inferior axis |
KEY_ADJUST_ELECTRODE_LOCATION_S |
- The shortcut keys are only active when the mouse is on the main canvas (not controling GUI nor the side panel)
- Hold
Ctrl
,Shift
, orAlt
and drag the brain if you want to fix the rotation axis - If you are using MacOSX,
Alt
key is equivalent toOption [⌥]
, andCtrl
is equivalent toControl [^]