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Gopherholes often use some form of ascii/unicode-art in menus. The default spacing between table rows (into which gophermenu lines are formatted) may brake the intended output, which is expected to be similar to what a terminal emulator would render.
I tried to hack a ./dillo/style.css but could not find the right attribute to set. Zeroing td and tr's padding kinda helps, creating a tiny (but noticeable) space between lines; but empty info lines gets shrunk to zero height, as if they didnt exist.
Gopherholes often use some form of ascii/unicode-art in menus. The default spacing between table rows (into which gophermenu lines are formatted) may brake the intended output, which is expected to be similar to what a terminal emulator would render.
This mis-rendering is more evident with box-drawing characters on Unicode-art:
Which should be like this (rendered on XTerm):
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