diff --git a/Mines/.vscode/c_cpp_properties.json b/Mines/.vscode/c_cpp_properties.json new file mode 100644 index 0000000..a0c13b3 --- /dev/null +++ b/Mines/.vscode/c_cpp_properties.json @@ -0,0 +1,62 @@ +{ + "configurations": [ + { + "name": "Win32", + "includePath": [ + "C:/raylib/raylib/src/**", + "${workspaceFolder}/**" + ], + "defines": [ + "_DEBUG", + "UNICODE", + "_UNICODE", + "GRAPHICS_API_OPENGL_33", + "PLATFORM_DESKTOP" + ], + "compilerPath": "C:/raylib/w64devkit/bin/gcc.exe", + "cStandard": "c99", + "cppStandard": "c++14", + "intelliSenseMode": "gcc-x64", + "configurationProvider": "ms-vscode.makefile-tools" + }, + { + "name": "Mac", + "includePath": [ + "${workspaceFolder}/**", + "/opt/homebrew/include" + ], + "defines": [ + "_DEBUG", + "UNICODE", + "_UNICODE", + "GRAPHICS_API_OPENGL_33", + "PLATFORM_DESKTOP" + ], + "macFrameworkPath": [ + "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/System/Library/Frameworks" + ], + "compilerPath": "/usr/bin/clang", + "cStandard": "c11", + "cppStandard": "c++14", + "intelliSenseMode": "clang-x64" + }, + { + "name": "Linux", + "includePath": [ + "/home/linuxbrew/.linuxbrew/include", + "${workspaceFolder}/**" + ], + "defines": [ + "_DEBUG", + "UNICODE", + "_UNICODE", + "GRAPHICS_API_OPENGL_33", + "PLATFORM_DESKTOP" + ], + "cStandard": "c11", + "cppStandard": "c++14", + "intelliSenseMode": "gcc-x64" + } + ], + "version": 4 +} \ No newline at end of file diff --git a/Mines/.vscode/launch.json b/Mines/.vscode/launch.json new file mode 100644 index 0000000..55b2973 --- /dev/null +++ b/Mines/.vscode/launch.json @@ -0,0 +1,60 @@ +{ + // Use IntelliSense to learn about possible attributes. + // Hover to view descriptions of existing attributes. + // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 + "version": "0.2.0", + "configurations": [ + { + "name": "Debug", + "type": "cppdbg", + "request": "launch", + "program": "${workspaceFolder}/${fileBasenameNoExtension}", + "args": [], + "stopAtEntry": false, + "cwd": "${workspaceFolder}", + "environment": [], + "externalConsole": false, + "MIMode": "gdb", + "setupCommands": [ + { + "description": "Enable pretty-printing for gdb", + "text": "-enable-pretty-printing", + "ignoreFailures": false + } + ], + "windows": { + "miDebuggerPath": "C:/raylib/w64devkit/bin/gdb.exe", + }, + "osx": { + "MIMode": "lldb" + }, + "linux": { + "miDebuggerPath": "/usr/bin/gdb", + }, + "preLaunchTask": "build debug" + }, + { + "name": "Run", + "type": "cppdbg", + "request": "launch", + "args": [], + "stopAtEntry": false, + "cwd": "${workspaceFolder}", + "environment": [], + "externalConsole": false, + "program": "${workspaceFolder}/${fileBasenameNoExtension}", + "MIMode": "gdb", + "windows": { + "program": "${workspaceFolder}/${fileBasenameNoExtension}.exe", + "miDebuggerPath": "C:/raylib/w64devkit/bin/gdb.exe" + }, + "osx": { + "MIMode": "lldb" + }, + "linux": { + "miDebuggerPath": "/usr/bin/gdb" + }, + "preLaunchTask": "build release", + } + ] + } diff --git a/Mines/.vscode/settings.json b/Mines/.vscode/settings.json new file mode 100644 index 0000000..e98318a --- /dev/null +++ b/Mines/.vscode/settings.json @@ -0,0 +1,11 @@ +{ + "files.exclude": { + "**/.git": true, + "**/.svn": true, + "**/.hg": true, + "**/CVS": true, + "**/.DS_Store": true, + "**/*.o": true, + "**/*.exe": true, + } +} \ No newline at end of file diff --git a/Mines/.vscode/tasks.json b/Mines/.vscode/tasks.json new file mode 100644 index 0000000..5b461f7 --- /dev/null +++ b/Mines/.vscode/tasks.json @@ -0,0 +1,106 @@ +{ + "version": "2.0.0", + "tasks": [ + { + "label": "build debug", + "type": "process", + "command": "make", + "args": [ + "PLATFORM=PLATFORM_DESKTOP", + "BUILD_MODE=DEBUG" + ], + "windows": { + "command": "C:/raylib/w64devkit/bin/mingw32-make.exe", + "args": [ + "RAYLIB_PATH=C:/raylib/raylib", + "PROJECT_NAME=${fileBasenameNoExtension}", + "OBJS=src/*.cpp", + "BUILD_MODE=DEBUG" + ] + }, + "osx": { + "args": [ + "PROJECT_NAME=${fileBasenameNoExtension}", + "OBJS=src/*.cpp", + "BUILD_MODE=DEBUG" + ] + }, + "linux": { + "args": [ + "PROJECT_NAME=${fileBasenameNoExtension}", + "DESTDIR=/home/linuxbrew/.linuxbrew", + "RAYLIB_LIBTYPE=SHARED", + "EXAMPLE_RUNTIME_PATH=/home/linuxbrew/.linuxbrew/lib", + "OBJS=src/*.cpp", + "BUILD_MODE=DEBUG" + ] + }, + "group": "build", + "problemMatcher": [ + "$gcc" + ] + }, + { + "label": "build release", + "type": "process", + "command": "make", + "args": [ + "PLATFORM=PLATFORM_DESKTOP" + ], + "windows": { + "command": "C:/raylib/w64devkit/bin/mingw32-make.exe", + "args": [ + "RAYLIB_PATH=C:/raylib/raylib", + "PROJECT_NAME=${fileBasenameNoExtension}", + "OBJS=src/*.cpp" + ] + }, + "osx": { + "args": [ + "PROJECT_NAME=${fileBasenameNoExtension}", + "OBJS=src/*.cpp" + ] + }, + "linux": { + "args": [ + "PROJECT_NAME=${fileBasenameNoExtension}", + "DESTDIR=/home/linuxbrew/.linuxbrew", + "RAYLIB_LIBTYPE=SHARED", + "EXAMPLE_RUNTIME_PATH=/home/linuxbrew/.linuxbrew/lib", + "OBJS=src/*.cpp" + ] + }, + "problemMatcher": [ + "$gcc" + ], + "group": { + "kind": "build", + "isDefault": false + }, + "detail": "compiler: C:\\raylib\\w64devkit\\bin\\g++.exe" + }, + { + "type": "cppbuild", + "label": "C/C++: gcc.exe build active file", + "command": "C:/raylib/w64devkit/bin/gcc.exe", + "args": [ + "-fdiagnostics-color=always", + "-g", + "${file}", + "-o", + "${fileDirname}\\${fileBasenameNoExtension}.exe" + ], + "options": { + "cwd": "C:/raylib/w64devkit/bin" + }, + "problemMatcher": [ + "$gcc" + ], + "group": { + "kind": "build", + "isDefault": true + }, + "detail": "Task generated by Debugger." + } + ] +} \ No newline at end of file diff --git a/Mines/Makefile b/Mines/Makefile new file mode 100644 index 0000000..7c104a1 --- /dev/null +++ b/Mines/Makefile @@ -0,0 +1,421 @@ +#************************************************************************************************** +# +# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5 +# +# Copyright (c) 2013-2019 Ramon Santamaria (@raysan5) +# +# This software is provided "as-is", without any express or implied warranty. In no event +# will the authors be held liable for any damages arising from the use of this software. +# +# Permission is granted to anyone to use this software for any purpose, including commercial +# applications, and to alter it and redistribute it freely, subject to the following restrictions: +# +# 1. The origin of this software must not be misrepresented; you must not claim that you +# wrote the original software. If you use this software in a product, an acknowledgment +# in the product documentation would be appreciated but is not required. +# +# 2. Altered source versions must be plainly marked as such, and must not be misrepresented +# as being the original software. +# +# 3. This notice may not be removed or altered from any source distribution. +# +#************************************************************************************************** + +.PHONY: all clean + +# Define required raylib variables +PROJECT_NAME ?= game +RAYLIB_VERSION ?= 5.0.0 +RAYLIB_PATH ?= ..\.. + +# Define compiler path on Windows +COMPILER_PATH ?= C:/raylib/w64devkit/bin + +# Define default options +# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB +PLATFORM ?= PLATFORM_DESKTOP + +# Locations of your newly installed library and associated headers. See ../src/Makefile +# On Linux, if you have installed raylib but cannot compile the examples, check that +# the *_INSTALL_PATH values here are the same as those in src/Makefile or point to known locations. +# To enable system-wide compile-time and runtime linking to libraylib.so, run ../src/$ sudo make install RAYLIB_LIBTYPE_SHARED. +# To enable compile-time linking to a special version of libraylib.so, change these variables here. +# To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below. +# If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime, +# the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH. +# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths. +DESTDIR ?= /usr/local +RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib +# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files. +RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include + +# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll) +RAYLIB_LIBTYPE ?= STATIC + +# Build mode for project: DEBUG or RELEASE +BUILD_MODE ?= RELEASE + +# Use external GLFW library instead of rglfw module +# TODO: Review usage on Linux. Target version of choice. Switch on -lglfw or -lglfw3 +USE_EXTERNAL_GLFW ?= FALSE + +# Use Wayland display server protocol on Linux desktop +# by default it uses X11 windowing system +USE_WAYLAND_DISPLAY ?= FALSE + +# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + # No uname.exe on MinGW!, but OS=Windows_NT on Windows! + # ifeq ($(UNAME),Msys) -> Windows + ifeq ($(OS),Windows_NT) + PLATFORM_OS=WINDOWS + export PATH := $(COMPILER_PATH):$(PATH) + else + UNAMEOS=$(shell uname) + ifeq ($(UNAMEOS),Linux) + PLATFORM_OS=LINUX + endif + ifeq ($(UNAMEOS),FreeBSD) + PLATFORM_OS=BSD + endif + ifeq ($(UNAMEOS),OpenBSD) + PLATFORM_OS=BSD + endif + ifeq ($(UNAMEOS),NetBSD) + PLATFORM_OS=BSD + endif + ifeq ($(UNAMEOS),DragonFly) + PLATFORM_OS=BSD + endif + ifeq ($(UNAMEOS),Darwin) + PLATFORM_OS=OSX + endif + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + UNAMEOS=$(shell uname) + ifeq ($(UNAMEOS),Linux) + PLATFORM_OS=LINUX + endif +endif + +# RAYLIB_PATH adjustment for different platforms. +# If using GNU make, we can get the full path to the top of the tree. Windows? BSD? +# Required for ldconfig or other tools that do not perform path expansion. +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),LINUX) + RAYLIB_PREFIX ?= .. + RAYLIB_PATH = $(realpath $(RAYLIB_PREFIX)) + endif +endif +# Default path for raylib on Raspberry Pi, if installed in different path, update it! +# This is not currently used by src/Makefile. Not sure of its origin or usage. Refer to wiki. +# TODO: update install: target in src/Makefile for RPI, consider relation to LINUX. +ifeq ($(PLATFORM),PLATFORM_RPI) + RAYLIB_PATH ?= /home/pi/raylib +endif + +ifeq ($(PLATFORM),PLATFORM_WEB) + # Emscripten required variables + EMSDK_PATH ?= C:/emsdk + EMSCRIPTEN_VERSION ?= 1.38.31 + CLANG_VERSION = e$(EMSCRIPTEN_VERSION)_64bit + PYTHON_VERSION = 2.7.13.1_64bit\python-2.7.13.amd64 + NODE_VERSION = 8.9.1_64bit + export PATH = $(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH) + EMSCRIPTEN = $(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION) +endif + +# Define raylib release directory for compiled library. +# RAYLIB_RELEASE_PATH points to provided binaries or your freshly built version +RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src + +# EXAMPLE_RUNTIME_PATH embeds a custom runtime location of libraylib.so or other desired libraries +# into each example binary compiled with RAYLIB_LIBTYPE=SHARED. It defaults to RAYLIB_RELEASE_PATH +# so that these examples link at runtime with your version of libraylib.so in ../release/libs/linux +# without formal installation from ../src/Makefile. It aids portability and is useful if you have +# multiple versions of raylib, have raylib installed to a non-standard location, or want to +# bundle libraylib.so with your game. Change it to your liking. +# NOTE: If, at runtime, there is a libraylib.so at both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, +# The library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over RAYLIB_INSTALL_PATH, +# Implemented for LINUX below with CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) +# To see the result, run readelf -d core/core_basic_window; looking at the RPATH or RUNPATH attribute. +# To see which libraries a built example is linking to, ldd core/core_basic_window; +# Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing. +EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH) + +# Define default C compiler: gcc +# NOTE: define g++ compiler if using C++ +CC = g++ + +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),OSX) + # OSX default compiler + CC = clang++ + endif + ifeq ($(PLATFORM_OS),BSD) + # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler + CC = clang + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + ifeq ($(USE_RPI_CROSS_COMPILER),TRUE) + # Define RPI cross-compiler + #CC = armv6j-hardfloat-linux-gnueabi-gcc + CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc + endif +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + # HTML5 emscripten compiler + # WARNING: To compile to HTML5, code must be redesigned + # to use emscripten.h and emscripten_set_main_loop() + CC = emcc +endif + +# Define default make program: Mingw32-make +MAKE = mingw32-make + +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),LINUX) + MAKE = make + endif + ifeq ($(PLATFORM_OS),OSX) + MAKE = make + endif +endif + +# Define compiler flags: +# -O0 defines optimization level (no optimization, better for debugging) +# -O1 defines optimization level +# -g include debug information on compilation +# -s strip unnecessary data from build -> do not use in debug builds +# -Wall turns on most, but not all, compiler warnings +# -std=c99 defines C language mode (standard C from 1999 revision) +# -std=gnu99 defines C language mode (GNU C from 1999 revision) +# -Wno-missing-braces ignore invalid warning (GCC bug 53119) +# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec +CFLAGS += -Wall -std=c++14 -D_DEFAULT_SOURCE -Wno-missing-braces + +ifeq ($(BUILD_MODE),DEBUG) + CFLAGS += -g -O0 +else + CFLAGS += -s -O1 +endif + +# Additional flags for compiler (if desired) +#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),WINDOWS) + # resource file contains windows executable icon and properties + # -Wl,--subsystem,windows hides the console window + CFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data + endif + ifeq ($(PLATFORM_OS),LINUX) + ifeq ($(RAYLIB_LIBTYPE),STATIC) + CFLAGS += -D_DEFAULT_SOURCE + endif + ifeq ($(RAYLIB_LIBTYPE),SHARED) + # Explicitly enable runtime link to libraylib.so + CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) + endif + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + CFLAGS += -std=gnu99 +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + # -Os # size optimization + # -O2 # optimization level 2, if used, also set --memory-init-file 0 + # -s USE_GLFW=3 # Use glfw3 library (context/input management) + # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL! + # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + # -s USE_PTHREADS=1 # multithreading support + # -s WASM=0 # disable Web Assembly, emitted by default + # -s EMTERPRETIFY=1 # enable emscripten code interpreter (very slow) + # -s EMTERPRETIFY_ASYNC=1 # support synchronous loops by emterpreter + # -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data + # -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off) + # --profiling # include information for code profiling + # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) + # --preload-file resources # specify a resources folder for data compilation + CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources + ifeq ($(BUILD_MODE), DEBUG) + CFLAGS += -s ASSERTIONS=1 --profiling + endif + + # Define a custom shell .html and output extension + CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html + EXT = .html +endif + +# Define include paths for required headers +# NOTE: Several external required libraries (stb and others) +INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external +ifneq ($(wildcard /opt/homebrew/include/.*),) + INCLUDE_PATHS += -I/opt/homebrew/include +endif + +# Define additional directories containing required header files +ifeq ($(PLATFORM),PLATFORM_RPI) + # RPI required libraries + INCLUDE_PATHS += -I/opt/vc/include + INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux + INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads +endif +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),BSD) + # Consider -L$(RAYLIB_H_INSTALL_PATH) + INCLUDE_PATHS += -I/usr/local/include + endif + ifeq ($(PLATFORM_OS),LINUX) + # Reset everything. + # Precedence: immediately local, installed version, raysan5 provided libs -I$(RAYLIB_H_INSTALL_PATH) -I$(RAYLIB_PATH)/release/include + INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -isystem. -isystem$(RAYLIB_PATH)/src -isystem$(RAYLIB_PATH)/release/include -isystem$(RAYLIB_PATH)/src/external + endif +endif + +# Define library paths containing required libs. +LDFLAGS = -L. + +ifneq ($(wildcard $(RAYLIB_RELEASE_PATH)/.*),) + LDFLAGS += -L$(RAYLIB_RELEASE_PATH) +endif +ifneq ($(wildcard $(RAYLIB_PATH)/src/.*),) + LDFLAGS += -L$(RAYLIB_PATH)/src +endif +ifneq ($(wildcard /opt/homebrew/lib/.*),) + LDFLAGS += -L/opt/homebrew/lib +endif + +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),BSD) + # Consider -L$(RAYLIB_INSTALL_PATH) + LDFLAGS += -L. -Lsrc -L/usr/local/lib + endif + ifeq ($(PLATFORM_OS),LINUX) + # Reset everything. + # Precedence: immediately local, installed version, raysan5 provided libs + LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) + endif +endif + +ifeq ($(PLATFORM),PLATFORM_RPI) + LDFLAGS += -L/opt/vc/lib +endif + +# Define any libraries required on linking +# if you want to link libraries (libname.so or libname.a), use the -lname +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),WINDOWS) + # Libraries for Windows desktop compilation + # NOTE: WinMM library required to set high-res timer resolution + LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm + # Required for physac examples + #LDLIBS += -static -lpthread + endif + ifeq ($(PLATFORM_OS),LINUX) + # Libraries for Debian GNU/Linux desktop compiling + # NOTE: Required packages: libegl1-mesa-dev + LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt + + # On X11 requires also below libraries + LDLIBS += -lX11 + # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them + #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor + + # On Wayland windowing system, additional libraries requires + ifeq ($(USE_WAYLAND_DISPLAY),TRUE) + LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon + endif + # Explicit link to libc + ifeq ($(RAYLIB_LIBTYPE),SHARED) + LDLIBS += -lc + endif + endif + ifeq ($(PLATFORM_OS),OSX) + # Libraries for OSX 10.9 desktop compiling + # NOTE: Required packages: libopenal-dev libegl1-mesa-dev + LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa -framework IOKit + endif + ifeq ($(PLATFORM_OS),BSD) + # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling + # NOTE: Required packages: mesa-libs + LDLIBS = -lraylib -lGL -lpthread -lm + + # On XWindow requires also below libraries + LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor + endif + ifeq ($(USE_EXTERNAL_GLFW),TRUE) + # NOTE: It could require additional packages installed: libglfw3-dev + LDLIBS += -lglfw + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + # Libraries for Raspberry Pi compiling + # NOTE: Required packages: libasound2-dev (ALSA) + LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + # Libraries for web (HTML5) compiling + LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.bc +endif + +# Define a recursive wildcard function +rwildcard=$(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2) $(filter $(subst *,%,$2),$d)) + +# Define all source files required +SRC_DIR = src +OBJ_DIR = obj + +# Define all object files from source files +SRC = $(call rwildcard, *.c, *.h) +#OBJS = $(SRC:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o) +OBJS ?= main.c + +# For Android platform we call a custom Makefile.Android +ifeq ($(PLATFORM),PLATFORM_ANDROID) + MAKEFILE_PARAMS = -f Makefile.Android + export PROJECT_NAME + export SRC_DIR +else + MAKEFILE_PARAMS = $(PROJECT_NAME) +endif + +# Default target entry +# NOTE: We call this Makefile target or Makefile.Android target +all: + $(MAKE) $(MAKEFILE_PARAMS) + +# Project target defined by PROJECT_NAME +$(PROJECT_NAME): $(OBJS) + $(CC) -o $(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) + +# Compile source files +# NOTE: This pattern will compile every module defined on $(OBJS) +#%.o: %.c +$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c + $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) + +# Clean everything +clean: +ifeq ($(PLATFORM),PLATFORM_DESKTOP) + ifeq ($(PLATFORM_OS),WINDOWS) + del *.o *.exe /s + endif + ifeq ($(PLATFORM_OS),LINUX) + find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -fv + endif + ifeq ($(PLATFORM_OS),OSX) + find . -type f -perm +ugo+x -delete + rm -f *.o + endif +endif +ifeq ($(PLATFORM),PLATFORM_RPI) + find . -type f -executable -delete + rm -fv *.o +endif +ifeq ($(PLATFORM),PLATFORM_WEB) + del *.o *.html *.js +endif + @echo Cleaning done + diff --git a/Mines/README.md b/Mines/README.md new file mode 100644 index 0000000..895d1a5 --- /dev/null +++ b/Mines/README.md @@ -0,0 +1,15 @@ +# Mines +A Minesweeper clone on C++ using raylib. + +To run, open using the main.code-workspace file on VSCode and make sure raylib is installed on the default path (https://www.raylib.com/, click 'Download' >> 'No thanks, just take me to the downloads') + +## __How To Play:__ + +RED = MINE, +BLUE = FLAG + +- To win, clear the board without revealing any mines and flagging all of them +- Left click to reveal a square, revealing a mine loses the game. +- Right click to flag a square. You are meant to flag all mines. +- The numbers on each square reveal how many mines are in the 8 squares around it. +- There are 10 mines and a 9x9 grid. diff --git a/Mines/lib/libgcc_s_dw2-1.dll b/Mines/lib/libgcc_s_dw2-1.dll new file mode 100644 index 0000000..1b79afc Binary files /dev/null and b/Mines/lib/libgcc_s_dw2-1.dll differ diff --git a/Mines/lib/libstdc++-6.dll b/Mines/lib/libstdc++-6.dll new file mode 100644 index 0000000..21f9ea6 Binary files /dev/null and b/Mines/lib/libstdc++-6.dll differ diff --git a/Mines/main.code-workspace b/Mines/main.code-workspace new file mode 100644 index 0000000..9471530 --- /dev/null +++ b/Mines/main.code-workspace @@ -0,0 +1,67 @@ +{ + "folders": [ + { + "path": "." + } + ], + "settings": { + "files.associations": { + "raylib.h": "c", + "math.h": "c", + "blocks.h": "c", + "stdio.h": "c", + "*.m": "c", + "limits": "cpp", + "array": "cpp", + "atomic": "cpp", + "*.tcc": "cpp", + "cctype": "cpp", + "clocale": "cpp", + "cmath": "cpp", + "cstdarg": "cpp", + "cstddef": "cpp", + "cstdint": "cpp", + "cstdio": "cpp", + "cstdlib": "cpp", + "cwchar": "cpp", + "cwctype": "cpp", + "deque": "cpp", + "unordered_map": "cpp", + "vector": "cpp", + "exception": "cpp", + "algorithm": "cpp", + "memory": "cpp", + "memory_resource": "cpp", + "optional": "cpp", + "string": "cpp", + "string_view": "cpp", + "system_error": "cpp", + "tuple": "cpp", + "type_traits": "cpp", + "utility": "cpp", + "fstream": "cpp", + "initializer_list": "cpp", + "iosfwd": "cpp", + "iostream": "cpp", + "istream": "cpp", + "new": "cpp", + "ostream": "cpp", + "sstream": "cpp", + "stdexcept": "cpp", + "streambuf": "cpp", + "cinttypes": "cpp", + "typeinfo": "cpp", + "bit": "cpp", + "compare": "cpp", + "concepts": "cpp", + "ctime": "cpp", + "functional": "cpp", + "iterator": "cpp", + "numeric": "cpp", + "random": "cpp", + "numbers": "cpp" + }, + "git.autoRepositoryDetection": false, + "git.enabled": false + } +} \ No newline at end of file diff --git a/Mines/src/main.cpp b/Mines/src/main.cpp new file mode 100644 index 0000000..a0b5663 --- /dev/null +++ b/Mines/src/main.cpp @@ -0,0 +1,209 @@ +#include +#include + +#define ROWS 9 +#define COLS 9 +#define CELLSIZE 60 + +bool lost = false; + +char loseMessage[] = "YOU LOST"; +char winMessage[] = "YOU WON!"; +int revealedCells = 0; + +class Game{ + int cellSide, cellx, celly; + +public: + bool isRevealed; + bool isFlagged; + bool hasMine; + int nearbyMines; + + Game(){ + cellSide = CELLSIZE; + nearbyMines = 0; + isRevealed = false; + isFlagged = false; + hasMine = false; + } + + void toggleFlag(){ + isFlagged = !isFlagged; + } + + void revealCell(){ + isRevealed = true; + + if (hasMine){ // lose condition + lost = true; + } + } + + void Draw(int x, int y){ + cellx = x; + celly = y; + DrawRectangleLines(cellx * cellSide, celly * cellSide, cellSide, cellSide, WHITE); + + if (isRevealed){ + if (hasMine){ + DrawRectangle(cellx * cellSide + 5, celly * cellSide + 5, cellSide - 10, cellSide - 10, RED); + } + else{ + DrawRectangle(cellx * cellSide + 5, celly * cellSide + 5, cellSide - 10, cellSide - 10, LIGHTGRAY); + if (nearbyMines != 0) { + DrawText(TextFormat("%d", nearbyMines), cellx * cellSide + 10, celly * cellSide + 10, 40, DARKGRAY); + } + } + + } + else if(isFlagged){ + DrawRectangle(cellx * cellSide + 5, celly * cellSide + 5, cellSide - 10, cellSide - 10, BLUE); + } + } +}; + +Game cell[ROWS][COLS]; + +void revealEmptyCells(int i, int j){ + // return if cell out of range + if (i < 0 || i >= ROWS || j < 0 || j >= COLS || cell[i][j].isRevealed || cell[i][j].hasMine) { + return; + } + cell[i][j].revealCell(); + revealedCells++; + + if (cell[i][j].nearbyMines == 0){ + for (int m = -1; m <= 1; m++) { + for (int n = -1; n <= 1; n++){ + if (m != 0 || n != 0) { + revealEmptyCells(i + m, j + n); + } + } + } + } +} + +void countMines(){ + for (int i = 0; i < ROWS; i++){ + for (int j = 0; j < COLS; j++){ + if (!cell[i][j].hasMine){ + int mineCount = 0; + for (int m = -1; m <= 1; m++){ + for (int n = -1; n <= 1; n++){ + int ni = i + n; + int mj = j + m; + if (ni >= 0 && ni < ROWS && mj >= 0 && mj < COLS && cell[ni][mj].hasMine){ + mineCount++; + } + } + } + cell[i][j].nearbyMines = mineCount; + } + } + } +} + +void placeMines(int minesToPlace){ + while (minesToPlace > 0){ + int i = GetRandomValue(0, ROWS - 1); + int j = GetRandomValue(0, COLS - 1); + if (!cell[i][j].hasMine){ + cell[i][j].hasMine = true; + minesToPlace--; + } + } +} + +void revealAll(){ + for (int i = 0; i < ROWS; i++){ + for (int j = 0; j < COLS; j++){ + cell[i][j].revealCell(); + } + } +} + + +int main() { + const int screenWidth = 540; + const int screenHeight = 540; + + int indexi, indexj; + int minesToPlace = 10; + int flaggedMines = 0; + + + InitWindow(screenWidth, screenHeight, "Mines"); + SetTargetFPS(60); + + // Place mines and count nearby mines + placeMines(minesToPlace); + countMines(); + + while (!WindowShouldClose()){ + BeginDrawing(); + ClearBackground(BLACK); + + // flag cell on right click + if (IsMouseButtonPressed(1)){ + indexi = GetMouseX() / CELLSIZE; + indexj = GetMouseY() / CELLSIZE; + if (!cell[indexi][indexj].isRevealed){ + cell[indexi][indexj].toggleFlag(); + } + + if(cell[indexi][indexj].hasMine){ + if(cell[indexi][indexj].isFlagged){ + flaggedMines++; + } + else if(!cell[indexi][indexj].isFlagged){ + flaggedMines--; + } + + } + } + + // reveal cell on left click + if (IsMouseButtonPressed(0)){ + indexi = GetMouseX() / CELLSIZE; + indexj = GetMouseY() / CELLSIZE; + if (!cell[indexi][indexj].isFlagged){ + if (!cell[indexi][indexj].hasMine){ + revealEmptyCells(indexi, indexj); + } else { + cell[indexi][indexj].revealCell(); + lost = true; + } + } + + revealedCells++; + } + + // draw 9x9 cells + for (int i = 0; i < ROWS; i++){ + for (int j = 0; j < COLS; j++){ + cell[i][j].Draw(i, j); + } + } + + // lose condition + if(lost){ + DrawRectangle(0,0,screenWidth,screenHeight, Fade(DARKGRAY, 0.8f)); + DrawText(loseMessage, screenWidth/2 - MeasureText(loseMessage, 80)/2, screenHeight/3, 80, RED); + revealAll(); + } + + + // win condition + if(flaggedMines == minesToPlace){ + DrawRectangle(0,0,screenWidth,screenHeight, Fade(DARKGRAY, 0.8f)); + DrawText(winMessage, screenWidth/2 - MeasureText(winMessage, 80)/2, screenHeight/3, 80, GREEN); + revealAll(); + } + + EndDrawing(); + } + + CloseWindow(); + return 0; +}