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Change shape to creator
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introduction/helloCube.py

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# While humans count lists from 1, computers count lists from 0.
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# It takes a while to get used to it, but you'll learn it quickly enough
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# So we've taken the first object in the list, with index of 0.
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# If you want the shape instead, you can get the second item in the list, at index 1
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# If you want the creation node instead, you can get the second item in the list, at index 1
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# As you can see the [] notation is used to get the item at that index
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shape = cube[1]
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creator = cube[1]
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# Now lets create a nurbs circle controller to parent the cube under
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# But I don't remember the command to create a circle!
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# Finally lets select the circle
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cmds.select(circle)
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# And there you have it, you've quickly learned how to prop things!
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# And there you have it, you've quickly learned how to prop things!

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