diff --git a/locale/zhTW.lua b/locale/zhTW.lua index cef7639..f45a8ec 100644 --- a/locale/zhTW.lua +++ b/locale/zhTW.lua @@ -2,67 +2,67 @@ local TC2, C, L, _ = unpack(select(2, ...)) if TC2.locale ~= "zhTW" then return end ----------------------------- --- zhTW client (NGA-男爵凯恩,奇樂-[三皈依-暗影之月]補完) +-- zhTW client (NGA-男爵凯恩,奇樂-[三皈依-暗影之月]補完) -- Last update: 2021/08/06 ----------------------------- -- main frame -L.gui_threat = "仇恨" -L.gui_config = "開啟設定選項" +L.gui_threat = "仇恨" +L.gui_config = "開啟設定選項" -- config frame -L.reset = "重置為預設" +L.reset = "重置為預設" -- messages -L.message_welcome = "輸入 /tc2 進入設置" -L.message_leader = "你必須是隊長或者有權限" -L.message_outdated = "|cFFFBB709ThreatClassic2:|r新版本已發布,請去 https://www.curseforge.com/wow/addons/threatclassic2 下載最新版本。" -L.message_incompatible = "你的 |cFFFBB709ThreatClassic2|r 已過期,因此不兼容,請立即升級。" +L.message_welcome = "輸入 /tc2 進入設置" +L.message_leader = "你必須是隊長或者有權限" +L.message_outdated = "|cFFFBB709ThreatClassic2:|r新版本已發布,請去 https://www.curseforge.com/wow/addons/threatclassic2 下載最新版本。" +L.message_incompatible = "你的 |cFFFBB709ThreatClassic2|r 已過期,因此不兼容,請立即升級。" -L.general = "一般" -L.general_welcome = "顯示資訊當你登入時" +L.general = "一般" +L.general_welcome = "顯示資訊當你登入時" L.general_rawPercent = "啟用原始威脅百分比 (近戰 110% / 遠程 130% 的仇恨)" L.general_downscaleThreat = "啟用調整威脅值 (修正後威脅值是1傷害等於1威脅值)" L.general_downscaleThreatDesc = "暴雪威脅API是每造成1點傷害算100點威脅值。此設置是將威脅API的數字縮減為我們在補丁1.13.5之前使用的數字。" L.general_updateFreq = "更新間隔最短時間 (秒)。" L.general_updateFreq_desc = "--這個設置是為了限制tc2更新時的CPU消耗(例如,在targettarget模式下)。一般來說,威脅值不能更新得更快,因為暴雪的API更新速度限制了它們。" -L.general_test = "測試模式。" ---L.general_minimap = "小地图按钮." --You can't find this option, you can delete it. ---L.general_ignorePets = "忽略玩家寵物的仇恨。" --You can't find this option, you can delete it. +L.general_test = "測試模式。" +--L.general_minimap = "小地图按钮." --You can't find this option, you can delete it. +--L.general_ignorePets = "忽略玩家寵物的仇恨。" --You can't find this option, you can delete it. -L.visibility = "可見性" -L.visibility_hideOOC = "脫戰時隱藏" -L.visibility_hideSolo = "不在隊伍中隱藏" -L.visibility_hideInPvP = "戰場中隱藏" -L.visibility_hideOpenWorld = "不在團隊中隱藏 (也隱藏世界BOSS!)。" -L.visibility_hideAlways = "始終隱藏。 /tc2 切換" +L.visibility = "可見性" +L.visibility_hideOOC = "脫戰時隱藏" +L.visibility_hideSolo = "不在隊伍中隱藏" +L.visibility_hideInPvP = "戰場中隱藏" +L.visibility_hideOpenWorld = "不在團隊中隱藏 (也隱藏世界BOSS!)。" +L.visibility_hideAlways = "始終隱藏。 /tc2 切換" L.profiles = "--設定檔" -L.color = "顏色" - -L.appearance = "外觀" - -L.frame = "框架" -L.frame_header = "標題" -L.frame_bg = "背景" -L.frame_test = "測試模式" -L.frame_strata = "層級" -L.frame_scale = "大小" -L.frame_lock = "鎖定" -L.frame_headerShow = "顯示標題" -L.frame_headerColor = "標題顏色" -L.frame_position = "--位置" -L.frame_width = "寬度" -L.frame_height = "--高度" +L.color = "顏色" + +L.appearance = "外觀" + +L.frame = "框架" +L.frame_header = "標題" +L.frame_bg = "背景" +L.frame_test = "測試模式" +L.frame_strata = "層級" +L.frame_scale = "大小" +L.frame_lock = "鎖定" +L.frame_headerShow = "顯示標題" +L.frame_headerColor = "標題顏色" +L.frame_position = "--位置" +L.frame_width = "寬度" +L.frame_height = "--高度" L.frame_xOffset = "X 偏移" L.frame_yOffset = "Y 偏移" -L.bar = "仇恨條" -L.bar_descend = "反向增長" -L.bar_height = "高度" -L.bar_padding = "間隔" -L.bar_texture = "材質" -L.bar_alpha = "透明度 (預設顏色)" +L.bar = "仇恨條" +L.bar_descend = "反向增長" +L.bar_height = "高度" +L.bar_padding = "間隔" +L.bar_texture = "材質" +L.bar_alpha = "透明度 (預設顏色)" L.bar_textOptions = "--文本選項" L.bar_showThreatValue = "--顯示威脅值" L.bar_showThreatPercentage = "--顯示威脅比例" @@ -82,26 +82,26 @@ L.igniteIndicator_makeRound = "--圓形圖標" L.igniteIndicator_makeRound_desc = "--使用圓形圖標,需要重新載入" L.igniteIndicator_size = "--大小" -L.customBarColors = "自定義顏色" -L.customBarColorsPlayer_enabled = "啟用自定義玩家顏色" -L.customBarColorsPlayer_desc = "--這個選項為玩家設置一個固定的顏色,而不考慮其他任何顏色選項。" -L.customBarColorsActiveTank_enabled = "啟用自定義坦克顏色" -L.customBarColorsOtherUnit_enabled = "啟用自定義其他玩家顏色" -L.customBarColorsIgnite_enabled = "--啟用點燃的顏色" +L.customBarColors = "自定義顏色" +L.customBarColorsPlayer_enabled = "啟用自定義玩家顏色" +L.customBarColorsPlayer_desc = "--這個選項為玩家設置一個固定的顏色,而不考慮其他任何顏色選項。" +L.customBarColorsActiveTank_enabled = "啟用自定義坦克顏色" +L.customBarColorsOtherUnit_enabled = "啟用自定義其他玩家顏色" +L.customBarColorsIgnite_enabled = "--啟用點燃的顏色" L.customBarColorsIgnite_desc = "--這將改變狀態條的顏色,如果目標上存在該玩家的點燃技能。坦克和玩家顏色有優先級。" -L.customBarColorsPlayer_color = "玩家顏色" -L.customBarColorsActiveTank_color = "主坦克顏色" -L.customBarColorsOtherUnit_color = "其他玩家顏色" -L.customBarColorsIgnite_color = "--點燃玩家顏色" - -L.font = "字體" -L.font_name = "字體選擇" -L.font_size = "大小" -L.font_style = "風格" +L.customBarColorsPlayer_color = "玩家顏色" +L.customBarColorsActiveTank_color = "主坦克顏色" +L.customBarColorsOtherUnit_color = "其他玩家顏色" +L.customBarColorsIgnite_color = "--點燃玩家顏色" + +L.font = "字體" +L.font_name = "字體選擇" +L.font_size = "大小" +L.font_style = "風格" L.NONE = "無" L.OUTLINE = "輪廓" L.THICKOUTLINE = "粗輪廓" -L.font_shadow = "字體陰影" +L.font_shadow = "字體陰影" L.filter = "--過濾器" L.filter_outOfMelee = "--隱藏不在近戰範圍內的玩家" @@ -109,17 +109,17 @@ L.filter_useTargetList = "--僅針對列出的目標過濾玩家" L.filter_targetList = "--過濾目標列表(Shift+Enter鍵來分隔)" L.filter_targetList_desc = "--輸入要過濾的首領或其他的單位。每行一個。注意:需要添加準確的名稱,例如:屠龍者格魯爾" -L.warnings = "警報" +L.warnings = "警報" L.warnings_disableWhileTanking = "--坦克時禁用" L.warnings_disableWhileTanking_desc = "--當你啟用防御姿態或熊形態或啟用了正義之怒時,你被認定為坦克。" -L.warnings_flash = "啟用螢幕閃爍" -L.warnings_sound = "啟用聲音" -L.warnings_threshold = "警報仇恨閥值 (100% = 仇恨)" +L.warnings_flash = "啟用螢幕閃爍" +L.warnings_sound = "啟用聲音" +L.warnings_threshold = "警報仇恨閥值 (100% = 仇恨)" L.warnings_minThreatAmount = "觸發警告的威脅值" L.warnings_minThreatAmount_desc = "該值取決於'常規->標定威脅值'設置,並與顯示的威脅相匹配。可以在輸入框中設置更大的數字。" -L.warnings_soundFile = "警報音效檔" -L.warnings_soundChannel = "聲音通道" +L.warnings_soundFile = "警報音效檔" +L.warnings_soundChannel = "聲音通道" L.soundChannel_master = "主要" L.soundChannel_sfx = "音效"