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ogc: add env variable to support Wiimote held sideways (#60)
Applications using the SDL GameController API can easily reconfigure the
gamepad keys, but the lower-level Joystick APIs does not offer the same
option. To make life easier for applications using the plain Joystick
API, add an environment variable that automatically remaps the
directional keys to match a Wiimote held sideways.
This avoid complicating the application's input code.
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