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Function, Police & Ammo Settings
D3v edited this page Nov 22, 2019
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TERMS:
- Restock - Items will be replaced with new ones (Delivery of new items) when current stock is at ZERO "0".
- REFILL - Items will be restocked with new stock of the same item when their current stock is at ZERO "0", and NO new items will be delivered.
Config.Restart_refill = true
- If this is set to TRUE, Items will be REFILLED when the server or script is restarted.
- If this is set to FALSE, Items will be RESTOCKED when the server or script is restarted.
Config.Restart_restock = true
- If this is set to TRUE, Items will be RESTOCKED when the server or script is restarted.
- If this is set to FALSE, Items will be REFILLED when the server or script is restarted.
Config.Item_mode = true
- If this is set to TRUE, Weapons will be sent to you as an inventory item,
- For scripts like Disc-InventoryHud, You MUST set this to true!!!
- (For normal inventory system, set this to FALSE)
Config.Give_ammo = true
- If this is set to TRUE it will give 1 normal ammo pack to the player when purchasing a gun.
- THIS IS ONLY FOR ITEM MODE, NOT WEAPON MODE!
- (Works for Disc-InventoryHud and other custom inventories that turn weapons into Items).
- (Requires you to set Config.Item_mode = true)
Config.Use_black_money = true
- Setting this to TRUE will use Dirty/Black money.
- Setting this to FALSE will use normal/clean cash.
Config.Police_Visibility = true
- If this is set to TRUE, Police CAN see the Black Market marker if they are close enough.
- Set to FALSE for police to NOT be able to see the marker at all.
Config.Police_Use = true
- If this is set to TRUE, Police can use the marker, and purchase black market weapons/items.
- Set to FALSE for police to NOT be able to use the marker.
Config.Ammo_amount = 42
- Set this number to how much ammo you want a player given when purchasing a black market weapon.
- THIS IS FOR WEAPON MODE
- Config.Item_mode MUST be set to FALSE.