3d car renderer using c++ and graphics.h
movement controls: w - forward s - backward a - left d - right upArrow - rising camera height downArrow - decreasing camera height leftArrow - rotate camera right rightArrow - rotate camera left
for mouse control - rotation of object itself: hold left mouse button and drag cursor for movement
for rendering - constant shading algorithm for visible surface detection - depth-buffer method illuminaiton - distributed light algo( parallel ray)