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Releases: defold/extension-spine

Crash fix for gui.new_spine_node

24 Feb 10:05
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Fixed crash when creating new gui node with spine scene that doesn't exist

FIxed issue when deleting gui spine bones

24 Feb 08:13
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2.0.2

Fixed issue when deleting gui spine bones

Fix crash in "gui.set_spine_scene()"

22 Feb 15:50
5f5ec50
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  • Fixes crash when call gui.set_spine_scene()

The Official Spine runtime

21 Feb 11:44
03c77aa
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This version of Spine extension is based on the official spine extension. If you use Spine animations in your project then extra migration steps are needed.

Works only with Defold 1.2.193 and above.

Migration steps are available here: https://defold.com/extension-spine/#migration-guide

Fixed IK target url

31 Jan 09:38
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1.2.2

Use correct target IK url

Fix namespace using for Point3

17 Jan 19:07
7ff28a1
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  • Use namespace for Point3

Updated to use new DM_DECLARE_COMPONENT_TYPE macro from 1.2.191

29 Dec 08:00
117b98c
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Merge pull request #14 from defold/update-1-2-191

Updated to use new DM_DECLARE_COMPONENT_TYPE macro from 1.2.191

Fix issue with scenes exported in compatibility mode

27 Dec 11:46
1bafbda
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When exporting from Spine 4.0 in Spine 3.8 compatibility mode, the version string is something like 3.8-from-4.0.47, which trips up the Integer.parseInt(scene.spineVersionParts[1]) calls because they try to parse 8-from-4 as a number.

Thanks to @dapetcu21 for the contribution!

Added script auto complete support

16 Nov 12:49
6273195
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Merge pull request #10 from defold/site-rebuild-workflow

Added site rebuild workflow

Updated to use new dmSDK of Defold version 1.2.189

15 Nov 11:00
eccd033
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Merge pull request #8 from defold/upgrade-189

Updated to Defold 1.2.189