Releases: defold/extension-spine
Releases · defold/extension-spine
Crash fix for gui.new_spine_node
Fixed crash when creating new gui node with spine scene that doesn't exist
FIxed issue when deleting gui spine bones
2.0.2 Fixed issue when deleting gui spine bones
Fix crash in "gui.set_spine_scene()"
- Fixes crash when call
gui.set_spine_scene()
The Official Spine runtime
This version of Spine extension is based on the official spine extension. If you use Spine animations in your project then extra migration steps are needed.
Works only with Defold 1.2.193 and above.
Migration steps are available here: https://defold.com/extension-spine/#migration-guide
Fixed IK target url
1.2.2 Use correct target IK url
Fix namespace using for Point3
- Use namespace for Point3
Updated to use new DM_DECLARE_COMPONENT_TYPE macro from 1.2.191
Merge pull request #14 from defold/update-1-2-191 Updated to use new DM_DECLARE_COMPONENT_TYPE macro from 1.2.191
Fix issue with scenes exported in compatibility mode
When exporting from Spine 4.0 in Spine 3.8 compatibility mode, the version string is something like 3.8-from-4.0.47
, which trips up the Integer.parseInt(scene.spineVersionParts[1])
calls because they try to parse 8-from-4 as a number.
Thanks to @dapetcu21 for the contribution!
Added script auto complete support
Merge pull request #10 from defold/site-rebuild-workflow Added site rebuild workflow
Updated to use new dmSDK of Defold version 1.2.189
Merge pull request #8 from defold/upgrade-189 Updated to Defold 1.2.189