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DB - Better Warfare.civ6proj
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DB - Better Warfare.civ6proj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Default" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Default</Configuration>
<Name>DB [ICON_GreatGeneral]Better Warfare[ICON_GreatGeneral]</Name>
<Guid>b7ba0ff2-fd02-4a6a-b6a9-19fef11aa868</Guid>
<ProjectGuid>610846b1-db24-426b-8674-090a6b719faa</ProjectGuid>
<ModVersion>1</ModVersion>
<Teaser>More historical, more tactical</Teaser>
<Description>Units are reclassed into historical roles. Promotions and modifers are more realistic. The best assault requires a variety of units, since different types of units support one another.[NEWLINE][NEWLINE]Created for multiplayer... I didn't adjust the AI at all and doubt that computer players will successfully adapt to the new complexity.[NEWLINE][NEWLINE]Designed to be used with Gathering Storm, Warfare Expanded: Complete, Warfare Expanded: Armored Assault, and Steel and Thunder: Unique Units. If it does might work without those, the unit balancing is probably off.</Description>
<Authors>DB</Authors>
<SpecialThanks>
</SpecialThanks>
<AffectsSavedGames>true</AffectsSavedGames>
<SupportsSinglePlayer>true</SupportsSinglePlayer>
<SupportsMultiplayer>true</SupportsMultiplayer>
<SupportsHotSeat>true</SupportsHotSeat>
<CompatibleVersions>1.2,2.0</CompatibleVersions>
<AssemblyName>DB - WE Naval Balance</AssemblyName>
<RootNamespace>DB - WE Naval Balance</RootNamespace>
<InGameActionData><![CDATA[<InGameActions><UpdateDatabase id="GameDataEarly"><Properties><LoadOrder>110</LoadOrder></Properties><File priority="1">DB_lib.sql</File><File priority="2">Tags_ReqSets_DMs.sql</File><File priority="3">GameDataEarly.sql</File></UpdateDatabase><UpdateText id="LOC"><Properties><LoadOrder>110</LoadOrder></Properties><File>LOC_Units.sql</File><File>LOC_Promotions.sql</File><File>LOC_Abilities.sql</File><File>LOC_Previews.sql</File><File>LOC_UniqueUnits.sql</File></UpdateText><UpdateDatabase id="GameDataLate"><Properties><LoadOrder>9999999</LoadOrder></Properties><File priority="1">GameDataLate.sql</File><File priority="2">Cleanup.sql</File></UpdateDatabase><AddGameplayScripts id="BW_Combat"><File>BW_Combat.lua</File></AddGameplayScripts><UpdateDatabase id="GameDataMid"><Properties><LoadOrder>111</LoadOrder></Properties><File priority="1">UnitUpdates.sql</File><File priority="2">Modifiers.sql</File><File priority="3">Abilities.sql</File><File priority="4">Promotions.sql</File><File priority="5">UniqueUnits.sql</File></UpdateDatabase></InGameActions>]]></InGameActionData>
<AssociationData><![CDATA[<Associations>
<Dependency type="Mod" title="Steel and Thunder: Unique Units" id="a1fe0ce2-ca98-4998-a0c9-2aa1639eb6d0" />
<Dependency type="Mod" title="Warfare Expanded Armored Assault" id="871158cc-d3e7-442f-9d3d-e1a286ebca41" />
<Dependency type="Mod" title="DB [ICON_Reports]Unofficial Patch[ICON_Reports]" id="c5fbc28e-bd90-4175-a0be-d088c2affea8" />
<Dependency type="Mod" title="Warfare Expanded: Reloaded" id="38a49494-5ec4-46ac-b01b-9629d96950f3" />
</Associations>]]></AssociationData>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Default' ">
<OutputPath>.</OutputPath>
</PropertyGroup>
<ItemGroup>
<Content Include="BW_Combat.lua">
<SubType>Content</SubType>
</Content>
<Content Include="Cleanup.sql">
<SubType>Content</SubType>
</Content>
<Content Include="DB_lib.sql">
<SubType>Content</SubType>
</Content>
<Content Include="GameDataEarly.sql">
<SubType>Content</SubType>
</Content>
<Content Include="GameDataLate.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_Abilities.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_Policies.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_Previews.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_Promotions.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_UniqueUnits.sql">
<SubType>Content</SubType>
</Content>
<Content Include="LOC_Units.sql">
<SubType>Content</SubType>
</Content>
<Content Include="Tags_ReqSets_DMs.sql">
<SubType>Content</SubType>
</Content>
<Content Include="UniqueUnits.sql">
<SubType>Content</SubType>
</Content>
<Content Include="Abilities.sql">
<SubType>Content</SubType>
</Content>
<Content Include="Modifiers.sql">
<SubType>Content</SubType>
</Content>
<Content Include="Promotions.sql">
<SubType>Content</SubType>
</Content>
<Content Include="UnitUpdates.sql">
<SubType>Content</SubType>
</Content>
</ItemGroup>
<Import Project="$(MSBuildLocalExtensionPath)Civ6.targets" />
</Project>