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Sprint Retrospective Term 2 - Sprint 2 #144

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CancheMichael opened this issue Jan 22, 2023 · 0 comments
Open

Sprint Retrospective Term 2 - Sprint 2 #144

CancheMichael opened this issue Jan 22, 2023 · 0 comments
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@CancheMichael
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Sprint #2 Retrospective:

  • members in attendance:
    [X] Avi Dixit
    [X] Kewen Huang
    [X] Kaihao Tian
    [X] Yuchuan Ma
    [X] Michael Canche
    WIN_20230122_17_20_01_Pro

  • what worked well

    • We went over plans for the term and have a good idea of what we need to do with the remaining weeks
    • We came up with a new background story for the game to make the game flow more smoothly
    • We updated our game map according to our background story
    • Abandoned certain old features and updated new ones after discussion and reviewing technigala's feedbacks
  • what didn't

    • We are a little tired since being back from break
    • We thought we would make some progress over the break but ended up not making any
  • self assessment on progress

    • The progress we had at Technigala was a good stopping point for the first term, so we should complete all our main goals.
  • lay out each of the following weeks till end of term with brief goals for each

    • Week 3: working on the hub area and UI, work on scene transition
    • Week 4: hub area general design and npc related functionalies, begin UI work
    • Week 5: End game scene and hub area specific feature design
    • Week 6: Costume design
    • Week 7: Start integrating
    • Week 8: Adding Audio
    • Week 9: User Testing
    • Week 10: Technigala
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