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darktide.yml
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/
darktide.yml
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---
base: lua51 # We will be extending off of Lua 5.1.
globals:
GameParameters:
any: true
DarktideDiscord:
any: true
DarktideWs:
any: true
HAS_STEAM:
any: true
IS_WINDOWS:
any: true
HEALTH_ALIVE:
any: true
ALIVE:
any: true
class:
args:
- type: string
- type: string
required: false
Localize:
args:
- type: string
cjson.encode:
args:
- type: table
cjson.decode:
args:
- type: string
string.starts_with:
args:
- type: string
- type: string
table.array_contains:
args:
- type: table
- type: any
table.clear:
args:
- type: table
table.clear_array:
args:
- type: table
- type: number
table.find_by_key:
args:
- type: table
- type: string
- type: any
table.keys:
args:
- type: table
table.clone:
args:
- type: table
table.merge:
args:
- type: table
- type: table
table.merge_recursive:
args:
- type: table
- type: table
table.map:
args:
- type: table
- type: function
- type: table
required: false
table.filter:
args:
- type: table
- type: function
math.easeInCubic:
args:
- type: number
math.round_with_precision:
args:
- type: number
- type: number
math.clamp:
args:
- type: number
- type: number
- type: number
math.round:
args:
- type: number
ScriptUnit.has_extension:
args:
- type: table
- type: string
ScriptUnit.extension:
args:
- type: table
- type: string
Window.has_focus:
args: []
Wwise.set_parameter:
args:
- type: string
- type: any
Application.user_setting:
args:
- type: string
- type: string
required: false
Application.back_buffer_size:
args: []
Profiler.lua_stats:
args: []
Color:
any: true
Managers:
any: true
Vector3:
args:
- type: number
- type: number
- type: number
Application.open_url_in_browser:
args:
- type: string
Backend.get_auth_method:
args: []
Managers.backend.url_request:
method: true
args:
- type: string
- type: table
required: false
Steam.user_id:
args: []
Steam.id_hex_to_dec:
args:
- type: string
XboxLive.user_id:
args: []
Backend.AUTH_METHOD_STEAM:
any: true
Steam.retrieve_auth_session_ticket:
args: []
Steam.poll_auth_session_ticket:
args:
- type: number
Unit.world_position:
args:
- type: table
- type: number
Unit.node:
args:
- type: table
- type: string
Unit.world:
args:
- type: table
Unit.local_position:
args:
- type: table
- type: number
World.spawn_unit_ex:
any: true
Unit.set_local_scale:
any: true
Quaternion.identity:
any: true
Quaternion.set_xyzw:
any: true
Unit.set_vector4_for_material:
any: true
Unit.set_scalar_for_material:
any: true
World.destroy_unit:
any: true
Imgui:
any: true
table.is_empty:
args:
- type: table
Unit.set_local_position:
args:
- type: table
- type: number
- type: table
World.update_unit_and_children:
args:
- type: table
- type: table
Quaternion.from_yaw_pitch_roll:
args:
- type: number
- type: number
- type: number
Quaternion.rotate:
args:
- type: table
- type: table
Vector3Box:
any: true
Mods:
any: true
math.is_nan:
args:
- type: any
callback:
any: true
LineObject.add_line:
args:
- type: table
- type: table
- type: table
- type: table
LineObject.reset:
args:
- type: table
LineObject.dispatch:
args:
- type: table
- type: table
LineObject.set_color:
args:
- type: table
LineObject.add_sphere:
args:
- type: table
- type: table
- type: table
- type: number
- type: number
- type: number
LineObject.add_capsule:
args:
- type: table
- type: table
- type: table
- type: table
- type: number
LineObject.add_box:
args:
- type: table
- type: table
- type: table
- type: table
LineObject.add_cone:
args:
- type: table
- type: table
- type: table
- type: table
- type: number
- type: number
- type: number
LineObject.add_circle:
args:
- type: table
- type: table
- type: number
- type: number
- type: number
- type: number
Unit.world_rotation:
args:
- type: table
- type: number
Unit.box:
args:
- type: table
Matrix4x4.rotation:
args:
- type: table
Matrix4x4.translation:
args:
- type: table
Quaternion.up:
args:
- type: table
Quaternion.forward:
args:
- type: table
Quaternion.right:
args:
- type: table
Vector3.make_axes:
args:
- type: table
Vector3.normalize:
args:
- type: table
Vector3.length:
args:
- type: table
Vector3.up:
args: []
Vector3.forward:
args: []
Vector3.right:
args: []
Vector3.cross:
args:
- type: table
- type: table
Actor.debug_draw:
args:
- type: table
- type: table
- type: table
- type: table
Matrix4x4.right:
args:
- type: table
Matrix4x4.forward:
args:
- type: table
Matrix4x4.up:
args:
- type: table
Matrix4x4.from_quaternion_position:
args:
- type: table
- type: table
fassert:
args:
- type: bool
- type: string
World.destroy_gui:
args:
- type: table
- type: table
World.create_line_object:
args:
- type: table
table.average:
args:
- type: table