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gulpfile.js
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gulpfile.js
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/**
@license
Copyright (c) 2020 danleyb2. All rights reserved.
*/
'use strict';
const del = require('del');
const gulp = require('gulp');
const mergeStream = require('merge-stream');
const polymerBuild = require('polymer-build');
const polymerBuild1 = require('polymer-build');
const polymerBuild2 = require('polymer-build');
const path = require('path');
const vinylFs = require('vinyl-fs');
const streams = require("./node_modules/polymer-build/lib/streams");
// Additional plugins can be used to optimize your source files after splitting.
// Before using each plugin, install with `npm i --save-dev <package-name>`
// const uglify = require('gulp-uglify');
// const cssSlam = require('css-slam').gulp;
// const htmlMinifier = require('gulp-html-minifier');
const polymerJson = require('./polymer.json');
var __awaiter = (this && this.__awaiter) || function(thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function(resolve, reject) {
function fulfilled(value) {try {step(generator.next(value));} catch (e) {reject(e);}}
function rejected(value) {try {step(generator['throw'](value));} catch (e) {reject(e);}}
function step(result) {result.done ? resolve(result.value) : new P(function(resolve) {resolve(result.value);}).then(fulfilled, rejected);}
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
const mainBuildDirectoryName = 'dist';
function buildProject(options, polymerProject) {
return __awaiter(this, void 0, void 0, function* () {
const buildName = options.name || 'default';
// If no name is provided, write directly to the build/ directory.
// If a build name is provided, write to that subdirectory.
const buildDirectory = path.join(mainBuildDirectoryName, buildName);
// console.debug(`"${buildDirectory}": Building with options:`, options);
console.debug(`"${buildDirectory}": Building with options:`);
// Fork the two streams to guarentee we are working with clean copies of each
// file and not sharing object references with other builds.
const sourcesStream = polymerBuild1.forkStream(polymerProject.sources());
const depsStream = polymerBuild2.forkStream(polymerProject.dependencies());
const bundled = !!(options.bundle);
let buildStream = mergeStream(sourcesStream, depsStream);
const compiledToES5 = (options.js === undefined) ?
false :
options.js.compile === true || options.js.compile === 'es5' ||
(typeof options.js.compile === 'object' &&
options.js.compile.target === 'es5');
if (compiledToES5) {
buildStream =
buildStream.pipe(polymerProject.addCustomElementsEs5Adapter());
}
if (bundled) {
const bundlerOptions = {
rewriteUrlsInTemplates: false,
};
if (typeof options.bundle === 'object') {
Object.assign(bundlerOptions, options.bundle);
}
buildStream = buildStream.pipe(polymerProject.bundler(bundlerOptions));
}
const htmlSplitter = new polymerBuild1.HtmlSplitter();
buildStream = streams.pipeStreams([
buildStream,
htmlSplitter.split(),
polymerBuild2.getOptimizeStreams({
html: options.html,
css: options.css,
js: Object.assign({}, options.js, {moduleResolution: polymerProject.config.moduleResolution}),
entrypointPath: polymerProject.config.entrypoint,
rootDir: polymerProject.config.root,
}),
htmlSplitter.rejoin(),
]);
if (options.insertPrefetchLinks) {
buildStream = buildStream.pipe(polymerProject.addPrefetchLinks());
}
buildStream.once('data', () => {
console.info(`(${buildName}) Building...`);
});
if (options.basePath) {
let basePath = options.basePath === true ? buildName : options.basePath;
if (!basePath.startsWith('/')) {
basePath = '/' + basePath;
}
if (!basePath.endsWith('/')) {
basePath = basePath + '/';
}
buildStream = buildStream.pipe(polymerProject.updateBaseTag(basePath));
}
if (options.addPushManifest) {
buildStream = buildStream.pipe(polymerProject.addPushManifest());
}
// Finish the build stream by piping it into the final build directory.
buildStream = buildStream.pipe(vinylFs.dest(buildDirectory));
// There is nothing left to do, so wait for the build stream to complete.
yield streams.waitFor(buildStream);
console.info(`(${buildName}) Build complete!`);
});
}
function build(done) {
let presets = polymerJson['builds'];
const polymerProject = new polymerBuild.PolymerProject(polymerJson);
const tasks = presets.map(preset => {
return buildProject(preset, polymerProject);
});
// Clean dist directory
del.sync(['dist/*']);
return Promise.all([...tasks])
}
gulp.task('build', build);