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GSAutoLayoutProportionalManager.j
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/* -*-objc-*-
Author: Nicola Pero <[email protected]>
Date: January 2003
Author of Cappuccino port: Daniel Boehringer (2012)
This file is part of GNUstep Renaissance
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
@implementation GSAutoLayoutProportionalManager : GSAutoLayoutManager
{
float _minimumLayoutUnit;
float _layoutUnit;
}
- (BOOL) internalUpdateMinimumLayout
{
_minimumLayoutUnit = 0;
[self internalUpdateLineParts];
/* Determine the minimum layout unit for line parts. Also, cache
* its proportion (and safety-check that they are all positive). */
{
var i, count = [_lineParts count];
for (i = 0; i < count; i++)
{
var linePart;
var linePartInfo;
linePart = [_lineParts objectAtIndex: i];
linePartInfo = linePart._info;
if (linePartInfo != nil)
{
var minimumLayoutUnit;
/* Ignore meaningless proportion <= 0. */
if (linePartInfo._proportion > 0)
{
minimumLayoutUnit = (linePartInfo._minimumLength / linePartInfo._proportion);
_minimumLayoutUnit = Math.max(_minimumLayoutUnit, minimumLayoutUnit);
linePart._proportion = linePartInfo._proportion;
}
else
{
CPLog (@"GSAutoLayoutProportionalManager: Warning, line part has non-positive proportion %f. Ignoring.",
linePartInfo._proportion);
linePart._proportion = 1.0;
}
}
else
{
linePart._proportion = 1.0;
}
}
}
/* Determine the minimum layout unit for segments. */
{
var e = [_lines objectEnumerator];
var line;
while ((line = [e nextObject]) != nil)
{
var i, count = [line._segments count];
for (i = 0; i < count; i++)
{
var segment;
var j;
var proportion = 0;
segment = [line._segments objectAtIndex: i];
for (j = 0; j < segment._span; j++)
{
var linePart;
linePart = [_lineParts objectAtIndex: segment._linePart + j];
proportion += linePart._proportion;
}
{
var segmentMinLayoutUnit;
var segmentMinLength;
segmentMinLength = segment._minBorder
+ segment._minimumContentsLength + segment._maxBorder;
segmentMinLayoutUnit = segmentMinLength / proportion;
_minimumLayoutUnit = Math.max(segmentMinLayoutUnit, _minimumLayoutUnit);
}
}
}
}
/* Now, compute the _minimumLayout of all line parts. */
{
var position = 0;
var i, count = [_lineParts count];
for (i = 0; i < count; i++)
{
var linePart;
linePart = [_lineParts objectAtIndex: i];
(linePart._minimumLayout).position = position;
(linePart._minimumLayout).length = _minimumLayoutUnit * linePart._proportion;
position += (linePart._minimumLayout).length;
}
_minimumLength = position;
}
/* Then, propagate the minimum layout to all segments. */
[self internalUpdateSegmentsMinimumLayoutFromLineParts];
/* TODO - really check if something changed or not and return NO if
* not. */
return YES;
}
- (BOOL) internalUpdateLayout
{
/* Please note that this method is very different from the
* 'standard' internalUpdateLayout. For example, if you have two
* line parts which expand, in the standard layout manager they get
* expanded equally. In the proportional one, they get expanded in
* proportion to their 'proportion', eg, one could expand x2 the
* other.
*/
/* Compute the new layoutUnit. */
if (_length < _minimumLength)
{
/* We are being constrained below our minimum size ... adopt the
* minimum layout for views. */
_layoutUnit = _minimumLayoutUnit;
}
else if (_minimumLength != 0)
{
_layoutUnit = (_length * _minimumLayoutUnit) / _minimumLength;
}
else
{
/* This would be puzzling. I suppose it could happen if you
* only put a <hspace /> in an <hbox>, for example. In that
* case, well just divide the _length by the number of units and
* accept the result as our _layoutLength. This is equivalent
* to the computation above when _minimumLength is not zero,
* but also works when it's zero. */
{
var totalNumberOfLayoutUnits = 0;
var i, count = [_lineParts count];
for (i = 0; i < count; i++)
{
var linePart;
linePart = [_lineParts objectAtIndex: i];
totalNumberOfLayoutUnits += linePart._proportion;
}
if (totalNumberOfLayoutUnits != 0)
{
_layoutUnit = _length / totalNumberOfLayoutUnits;
}
else
{
/* Nothing to display, zero is as good as any other number. */
_layoutUnit = 0;
}
}
}
/* Now, compute the _layout of all line parts. */
{
var position = 0;
var i, count = [_lineParts count];
for (i = 0; i < count; i++)
{
var linePart;
linePart = [_lineParts objectAtIndex: i];
(linePart._layout).position = position;
(linePart._layout).length = _layoutUnit * linePart._proportion;
position += (linePart._layout).length;
}
}
[self internalUpdateSegmentsLayoutFromLineParts];
/* TODO - only return YES if something changed in the layout ! */
return YES;
}
@end