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pr.yml
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name: Build Pull Request
on: pull_request
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v3
- name: Setup JDK
uses: actions/setup-java@v3
with:
java-version: '17'
distribution: 'temurin'
- name: Setup Android SDK
uses: android-actions/setup-android@v3
- name: Setup wine
id: wine_install
run: |
sudo apt install wine64
echo "WINE_PATH=$(which wine64)" >> $GITHUB_OUTPUT
- name: Save Android Debug Keystore
uses: akiojin/[email protected]
with:
base64: ${{ secrets.ANDROID_DEBUG_KEYSTORE }}
output-path: debug.keystore
- name: Setup Android Debug Keystore
run: |
echo "GODOT_ANDROID_KEYSTORE_DEBUG_PATH=debug.keystore" >> $GITHUB_ENV
echo "GODOT_ANDROID_KEYSTORE_DEBUG_USER=${{ secrets.ANDROID_DEBUG_KEYSTORE_USER }}" >> $GITHUB_ENV
echo "GODOT_ANDROID_KEYSTORE_DEBUG_PASSWORD=${{ secrets.ANDROID_DEBUG_KEYSTORE_PASSWORD }}" >> $GITHUB_ENV
- name: Export Game
id: export
uses: firebelley/[email protected]
with:
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/4.2/Godot_v4.2-stable_linux.x86_64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/4.2/Godot_v4.2-stable_export_templates.tpz
relative_project_path: ./
archive_output: true
export_debug: true
cache: true
wine_path: ${{ steps.wine_install.outputs.WINE_PATH }}
- name: Upload Linux Artifact
uses: actions/upload-artifact@v3
with:
name: linux
path: ${{ steps.export.outputs.archive_directory }}/LinuxX11.zip
- name: Upload Web Artifact
uses: actions/upload-artifact@v3
with:
name: web
path: ${{ steps.export.outputs.archive_directory }}/Web.zip
- name: Upload Windows Artifact
uses: actions/upload-artifact@v3
with:
name: windows
path: ${{ steps.export.outputs.archive_directory }}/Windows Desktop.zip
- name: Upload Android Artifact
uses: actions/upload-artifact@v3
with:
name: android
path: ${{ steps.export.outputs.archive_directory }}/Android.zip