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This is where the renderOptions and some sort of a status marker are in conflict -- we are using "startNewSystem" to mean both "override layout to start new system" and also "in this render should I start a new system?"
We have overriddenWidth but nothing similar for the other render options, so when for instance, systemWidthsAndBreaks() sets left, width, displayClef, etc., we have only true/false values at our disposal, or possibly undefined, not a "never" or "always" or "overridden 400" etc.
The text was updated successfully, but these errors were encountered:
This is where the renderOptions and some sort of a status marker are in conflict -- we are using "startNewSystem" to mean both "override layout to start new system" and also "in this render should I start a new system?"
Originally posted by @mscuthbert in #126 (comment)
We have
overriddenWidth
but nothing similar for the other render options, so when for instance,systemWidthsAndBreaks()
sets left, width, displayClef, etc., we have only true/false values at our disposal, or possibly undefined, not a "never" or "always" or "overridden 400" etc.The text was updated successfully, but these errors were encountered: